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Chocolate Robot

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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Melee Mapping contest 1v1 entry


A strange island is surrounded by chocolate colored waters which puzzle explorers from around the world who observe this strange place. Though life teems on top the island with many monsters and undesirables who inhabit it! Be careful Darwin!

1v1
Name: Chocolate Robot Island
60x62
Tiny map
Melee
2 Expansion goldmines
2 Goblin Merchants
2 Mercenary Camps
1 Tavern
6 green camps
8 orange camps



I also cheekily added another map ... that isn't my contest entry....
Previews
Contents

Chocolate Robot Island (Map)

Reviews
deepstrasz
Melee maps usually have the minimap as the preview image not a custom made or random image. Screenshots should showcase the terrain (editor and overview shots are preferred) not tell a story. Difference between username and author. 1. The closest...
Level 29
Joined
May 21, 2013
Messages
1,635
64x64 map for a melee contest? may I ask you a question why 64x64 and not 96x96 or 96x128? Why did you decided to do 64x64?,

I did a test and I was being attacked by 2 creeps at the same time, that squatch appeared while attacking kobolds.


upload_2017-11-19_0-38-8.png



well I wish you good luck.
 
Level 8
Joined
Jul 26, 2013
Messages
151
64x64 map for a melee contest? may I ask you a question why 64x64 and not 96x96 or 96x128? Why did you decided to do 64x64?,

I did a test and I was being attacked by 2 creeps at the same time, that squatch appeared while attacking kobolds.

[/hidden]

well I wish you good luck.

I'm honored that you have tested my map (when you shouldn't) but the reason I did a nearly 64x64 is because I wanted to do a close space 1v1 map which as I started making and definitely now I see it was a wrong decision. I just want to say that I have low hopes for me winning the contest because there are plenty other better maps I saw and this was just an excuse to make a 1v1 to get better at the world editor and making melee maps in general. I have learned much !
 

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,807
Melee maps usually have the minimap as the preview image not a custom made or random image.
Screenshots should showcase the terrain (editor and overview shots are preferred) not tell a story.
Difference between username and author.

1. The closest neutral camp is a tad too near to the base. Actually there are three camps.
2. Tree positioning isn't natural, it's all artificially lined up.
3. Terrain could be less flat in many places. Few doodads are used. Maybe excessive grass in some spots.
4. Not sure if Demonic figurine should drop from the creeps guarding the mine along with another item.
5. I suggest adding trees on the boarders instead of leaving the ground/cliff lowered there.
6. Map size->very prone to rush strategies.

Awaiting Update.

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