• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Camp (Gnoll)

Ujimasa Hojo Presents

Camp (Gnoll)
Edited by Ujimasa Hojo

Model Info:

  • Made a reskinned version of Mephestrial's Gnoll Camp. Uses in-game textures more suited with the Lordaeron Summer tileset.



  • Uploaded.



  • Improved on the texture wrapping, especially the Team Color.









Keywords:
Camp, Fortress, Great, Hall, Stronghold

Author's Notes and Trivia:
  • Optimized models have built-in portrait animations, fixed bugs (if there were any), additional animation (if applicable). These can be used to serve as a template for alternative skins if you want to keep the original skin and model.
  • Check out Ujimasa Hojo's Maps and Resources Discussions, and Tutorials. Please reply in these threads instead.
  • Check out the map and the model previews at my Youtube, BitChute, DailyMotion, and Rumble Channels as well and hopefully subscribe. Follow me on Twitter.
  • While I do these stuff as a hobby, I suppose it wouldn't hurt to accept donations from our more fortunate Hivers I suppose :p.
    • My PayPal is here.
    • My Patreon is here.
    • My SubscribeStar is here.
Previews
Contents

Camp (Gnoll) (Model)

Camp (Gnoll) Button (Icon)

Camp (Gnoll, 2nd Tier) Button (Icon)

Camp (Gnoll, 3rd Tier) Button (Icon)

Reviews
06:49, 6th Feb 2014 MiniMage: While interesting, it looks too similar to the model you based it on. Work on it a little more. 12:54, 6th Feb 2014 MiniMage: Hm, the roof thing looks a little weird. Looks like a normal mushroom would've looked...

Moderator

M

Moderator

06:49, 6th Feb 2014
MiniMage: While interesting, it looks too similar to the model you based it on. Work on it a little more.

12:54, 6th Feb 2014
MiniMage: Hm, the roof thing looks a little weird. Looks like a normal mushroom would've looked better than the mushroom(?) roof supported by the three bones. Still needs work. Don't rush the model making, dude. XD

Misha: this kind-of looks really simple to me ,at least the lower 'troll hut'-like part, make that one a lill more custom and with a bit more decoration. :) also, there's some gap at the top of that tower house's entrance; on the inner part

works and performs well, useful
 

Kyrbi0

Arena Moderator
Level 44
Joined
Jul 29, 2008
Messages
9,487
Ah dannae, guys, I think this is pretty cool.

Granted, the Troll Voodoo Lounge is pretty distinctive, and keeping the same basic profile (i.e. not moving the towers around or switching the entrances or what-not) doesn't do it a lot of good in the "differentiation" department. However, all those extra nurnies and fire-pit do... And I think the mushroom-top-cottage thing really does a good job of breaking up the silhouette. It gives it this crazy lopsided feel that I just love, and helps draw attention rather than the normal "center-of-gravityattention" that is the logs (in the original).

I wouldn't cry to see it changed, but I think it's pretty interesting & creative so far.
 
Top