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CA-AoS

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Custom Army Wars
A 12 player AoS style map, where you design everything from what your army looks like to what area's they excell in! Then you and the other five players on your team battle to the death until only one team stands victorious!​

Your hero starts off as strong as a normal soldier, but has an aura that increases the strength of his surrounding allies. As he levels up, he plays more and more of a role in the outcome, without becoming invincible (which I always found annoying in most AoS games :p).​

Includes two extra modes, that must be typed in before the timer expires. -hd, which will double the damage taken, thus making the game shorter. -hg ##, which will increase the gold per kill by ##, so you can upgrade faster. Also includes a basic AI so you can play single player. If you don't have a full house, make the open slots Computers before you start the game.​

Please tell me what you think after playing and rate. I don't care if it's good or bad comments, as long as it's helpful. "it sucks" is not helpful, and just leaves me with no idea of what's wrong :p. May Herzinth Blink!​


168230-albums3559-picture32222.jpg

168230-albums3559-picture32221.jpg

168230-albums3559-picture32220.jpg

168230-albums3559-picture32219.jpg



-Qab​

PS. If anyone feels like helping with the terrain, I would be most grateful, and you could see your name below :D

Credits:​
(MODELS)
Kitabake
ikillforeyou
dumbdumb36
Shadow
perfjert
Hamsta
Lord_Firage
usedwell
Dionesiist
Sunchips


v1.1:
•Added Screenshots to description
•Removed food cost from units


Keywords:
Aos, Custom, Army, Hero, Awesome, 12 player, AI, Artificial Intelligence, Herzinth,
Contents

CA-AoS (Map)

Reviews
21:44, 10th Aug 2010 ap0calypse: Rejected
Please post some sceenies. Gonna check now.

Hmm, terrain was fairly decent, but what is it with the free items? You can atleast make them cost money and give them some benefits and also make it so all the units don't cost food. There didn't seem to be any bugs either. And also, can't you make some heros so each player can play as something unique other than those boring soldiers?
 
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Qab

Qab

Level 5
Joined
Mar 19, 2009
Messages
68
Please post some sceenies. Gonna check now.

Hmm, terrain was fairly decent, but what is it with the free items? You can atleast make them cost money and give them some benefits and also make it so all the units don't cost food. There didn't seem to be any bugs either. And also, can't you make some heros so each player can play as something unique other than those boring soldiers?

Like said in the loading screen, the items are purely for aesthetics, their not meant to do anything. Also, the main focus of the game is to customize your army. Truth be told, I was planning on having no special hero at all, but decided to compromise concidering most people would find it boring as hell if all they did was wait for gold to upgrade. So I added the special hero (special meaning aura and keeps his level >.>). But if you can give me some idea's for different kinds of heroes that would be fun to play without becoming completely invincible late game to normal soldiers, I'm all ears :D.

what makes this aos unique and different compares to other aos? it sounds like just another cheap copy of aos map.

The main thing I was going for was the fact that you could customize your armies how you saw fit...

PS. I'll try to get those screenshots asap

EDIT: Version 1.1 out and Screenshots added :D
 
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Game Crashes because you used CHEATS:
greedisgood # - Receive # gold and lumber
keysersoze # - Receive # gold

This AI triggers can't run nice then, I mean it will run 5 triggers more than 1200 times!
  • AI Upgrades Attack
    • Events
      • Player - Player 1 (Red)'s Current gold becomes Greater than or equal to (10.00 + ((Real((Current research level of Attack for Player 1 (Red)))) x 5.00))
      • Player - Player 7 (Green)'s Current gold becomes Greater than or equal to (10.00 + ((Real((Current research level of Attack for Player 7 (Green)))) x 5.00))
      • Player - Player 12 (Brown)'s Current gold becomes Greater than or equal to (10.00 + ((Real((Current research level of Attack for Player 12 (Brown)))) x 5.00))
    • Conditions
      • ((Triggering player) controller) Equal to Computer
    • Actions
      • Unit - Order (Random unit from (Units owned by (Triggering player) of type Upgrade Center)) to research Attack
This above depends on gold, current research level etc etc!

Now about map!
Map is fail, sry dude but honestly, few units, bad terrain, bad triggers, memory leaks grrrr!

I can review map but you can't get more than 1/5 :sad:
 

Qab

Qab

Level 5
Joined
Mar 19, 2009
Messages
68
Sorry that I haven't responded for awhile, was away for three weeks at Cadet Camp.

-Kobas-: Thanks for the feedback and helping solve the gold problem. I plan on going insane on terrain redoes asap.

BlackKnightTGS: If it crashes for reasons other than you using a cheat code, please tell me and give me the specifics.
 
Level 22
Joined
Feb 3, 2009
Messages
3,292
Information:


As a Reviewer of the Map Reviewers Group, I joined the THW Cleaning Event.
I
end up writing a fast review, or just posting the end state of the map, rating is not always included!


Current State for this map: Rejected


I will contact the moderator to Approve/Reject the map, depending on what you recieved.

 

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