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Boo & King Boo

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Boo & King Boo

Model & skin by: Dan van Ohllus
Animations by: Chriz.

Character Description:
Boo, the spooky ghost from Super Mario games will follow you as long as you don't look at him. If you stare at Boo, he will cover his face. If he comes close to you, he'll scare you like hell. So beware when you face these creatures.

King Boo is the leader of the Boo:s and an ally of Bowser. He is the main antagonist in the game Luigi's Mansion, but he also participated as a Stage Boss in Super Mario Sunshine.

Model Descriptions:
I (Dan van Ohllus) did the following to the boo model;
- Scratch modelling
- Texturing
- Adding attachments
- Adding death sound
- Renaming some animation names
Chriz. did the following to the boo model;
- Animating
- Fade effects (when Boo dies)

YOU MUST GIVE US CREDITS IF YOU USE THIS MODEL IN YOUR MAP!!!

Feel free to edit this model for your projects as long as you credit me and Chriz. for the model you based it from.

Enjoy! ;)

Directories:
Boo.blp

Remove war3mapimported\ and restart World editor.

MDX file can have any path.

Keywords:
boo, mario, super mario, ghost, classic, baddy
Contents

Boo & King Boo (Model)

Boo & King Boo (Model)

Level 3
Joined
May 1, 2007
Messages
35
Yeeeeeeej! Finaly is boo there! This is just where i looked for! but can u make more Super Mario Units :p?
 
Level 3
Joined
Feb 8, 2008
Messages
34
Nice Model!:infl_thumbs_up:
But I have a question about the Boo. I made two units using the boo imported model file, made from the two forms of the spirit walker (etheral and corporeal), and linked them with the two spells. When the normal Boo goes ehteral, everthing is fine, but if it moves, then it goes corporeal, the normal boo is invisible and is permanently under the spell animation (covering eyes). Is there any way to fix this?:huh:
Well, either way, nice model, works well with everything else, 4/5:thumbs_up:
 
Nice Model!:infl_thumbs_up:
But I have a question about the Boo. I made two units using the boo imported model file, made from the two forms of the spirit walker (etheral and corporeal), and linked them with the two spells. When the normal Boo goes ehteral, everthing is fine, but if it moves, then it goes corporeal, the normal boo is invisible and is permanently under the spell animation (covering eyes). Is there any way to fix this?:huh:

I suggest you use the Druid of the Talon crow ability instead and give the alternate unit the ethernal ability.
 
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