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Bolvar Fordragon

If you have any tip/critic/suggest to improve the model please feel free to write it. I need the feedback to keep growing up and learning for my mistakes.

Thank you so much and enjoy it! o7

Update Log:

22/10/2016 Portrait Added. I don't know if it's because I have all graphics in WC3 low but the hair turn gray in hair tress on portrait, if someone get the same problem with graphigs full just let me know. In mdlvs it's ok but in magos I can notice it too. If anyone have some idea about what is this happening please write it on comments or in private. I think could be texture transparency or something too... anyway tysm and enjoy!

24/10/2016 Reupload: guys, the old version is corrupted and crash the game when you try to run. I download it and tryed by myself getting the crash too. Maybe corruption when upload, IDK... however, I have uploaded it again; I extracted both functionals (portrait and model) for the game after test it. If problem persist please let me know.

25/10/2016 Small fix done. Tested in editor.

32bd4690940cec119c07745a76e890ac.jpg
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Contents

Bolvar Fordragon (Model)

Portrait (Model)

Level 15
Joined
Aug 20, 2014
Messages
263
It looked nice and useful. But the face is a little weird, and the sword is a little bit too big if you ask me.

what's weird with the face? I'll try to fix it my friend.

The sword is two handle, I understand that he wear it in only one hand but that's when carry shield. The shield already exist in model but I havn't learnd yet how to add a right animation of the footman to can use it. Once I do, I'll update the model with shield animations (stand defense).

o7
 
Level 34
Joined
Sep 19, 2011
Messages
2,119
Review: needs a (small) fix

Teamglow plane disappears during one of portrait animations. Fix it and model will be 100% approveable. The model is indeed very nice, not too polished, but still good. Very well done.

Also i'd suggest you to lower the size of his pupils, they looks way too cartoonish and maybe work more on portrait camera angle

_______

Ok, changes made. Approved.
 
Last edited:
Level 15
Joined
Aug 20, 2014
Messages
263
Review: needs a (small) fix

Teamglow plane disappears during one of portrait animations. Fix it and model will be 100% approveable. The model is indeed very nice, not too polished, but still good. Very well done.

Also i'd suggest you to lower the size of his pupils, they looks way too cartoonish and maybe work more on portrait camera angle

Copyback comander! o7 I'm working on it!
 
Level 8
Joined
Aug 7, 2011
Messages
428
Too much team color.
And about his face... well, looks like a Bolvar after being tortured by the Lich King.
You can do it better bro.
 
Last edited:
Level 5
Joined
Sep 1, 2014
Messages
78
The portrait could probably be better; the current positioning makes it look like he has no chin.

Good model overall, though - I'm very keen to see the shield version when it does come out.

It has a lot of potential. Probably give it 3.5 as it is now, but I'd rather wait to see how it evolves.

The likeness is good (the face is a bit too old, though) and the hair and armour are great (wouldn't change a thing there).

I'd say it could be a 5/5 if you did the following:

- Bring the camera down a bit so that we're not looking down at him (level or slightly from below would look better - he'd look more dignified, imo).
- Smooth the face (he's looking a bit older than I remember).
- Slim down the sword a little (I know it's based on WoW and the swords are crazy big, so this one's really a matter of taste; it just looks more ornamental than battle-worthy to me, atm).
- Add his glorious shield.

- Sin
 
Level 2
Joined
Sep 6, 2018
Messages
16
Is there a .blp file that you used for this? I kinda wanna see what I can do with it on the editor but I don't have the stuff needed for it.
 
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