🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Tbh WC3 started looking a bit outdated once WoW came out. But now, with Reforged it's a potato: A texture set for 1 unit can have 160 times (x4 with normal, emissive + ORM) the pixels of its Classic counterpart... so 1 Reforged unit could probably almost house most of Classic, lol.
Triangles in WC3 were always lacking, but the difference there is like 50 times the polygons now.
None of this applies to the actual work modders done, it was always an improvement from the stuff they worked with.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.