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Barrow Den and Derivatives

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Ujimasa Hojo Presents

Barrow Den and Derivatives
Edited by Ujimasa Hojo

Barrow Den (Optimized) Info:

  • Fixed the "holes" around the building.



  • Uploaded.




Barrow Den (High Elf) Info:
  • Created an Elven version of the Bear Den.



  • Uploaded.









Barrow Den (Forsaken) Info:
  • Created an Den for the Forsaken.



  • Uploaded.



  • Major revamp. Made it more in line with the original.









Barrow Den (Gilneas) Info:
  • Created a Den for Gilneas.
  • Changed the Birth and Death animations of the Bear Den to suit Human architecture.




  • Fixed the attachment of the moon design.



  • Fixed the "holes" around the building.




Keywords:
Barrow, Druid, Worgen

Author's Notes and Trivia:
  • During the Warcraft 3 early development, the building was called Bear Den.
  • Optimized models have built-in portrait animations, fixed bugs (if there were any), additional animation (if applicable). These can be used to serve as a template for alternative skins if you want to keep the original skin and model.
  • Check out Ujimasa Hojo's Maps and Resources Discussions, and Tutorials. Please reply in these threads instead.
  • Check out the map and the model previews at my Youtube, BitChute, DailyMotion, and Rumble Channels as well and hopefully subscribe. Follow me on Twitter.
  • While I do these stuff as a hobby, I suppose it wouldn't hurt to accept donations from our more fortunate Hivers I suppose :p.
    • My PayPal is here.
    • My Patreon is here.
    • My SubscribeStar is here.
Previews
Contents

Barrow Den (Forsaken) (Model)

Barrow Den (Forsaken) Button (Icon)

Barrow Den (Gilneas) (Model)

Barrow Den (Gilneas) Button (Icon)

Barrow Den (High Elf) (Model)

Barrow Den (High Elf) Button (Icon)

Barrow Den (Optimized) (Model)

Reviews
18:52, 28th Mar 2013 Misha: works perfectly ingame. approved :>
I3lackDeath ApprovedDate: 2013/Apr/08 21:24:32 Reasons:Corresponding resource approved. [TR]Staff Contact Submission Rules
Misha 1st Nov 2013 Moderator's Review: lookin' pretty cool there, although, in birth anim, the way those t3 floating pillars pop up really looks odd.. could you maybe have them phase (additive with a bit green tint, maybe) through the...

Moderator

M

Moderator

I3lackDeath

Approved
[tr]
Date:
2013/Apr/08 21:24:32
Reasons:
Corresponding resource approved.​

Staff Contact
 
Level 5
Joined
Jan 18, 2012
Messages
179
And improve the thing that looks like stairs, going from downside to upside in my opinion this is what makes it look elfish! Good job anyway, can provide useful but it doesn't worths 100 KBit yet, for my opinion, but I have faith this can be awesome with some small changes!
 
Last edited:

Moderator

M

Moderator


88b8c096c14d2181b2e61de7191420f7_67524.png
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Misha
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1st Nov 2013
Moderator's Review:

lookin' pretty cool there, although, in birth anim, the way those t3 floating pillars pop up really looks odd.. could you maybe have them phase (additive with a bit green tint, maybe) through the ground instead of just popping up like that?

Kwaliti: Fixed and approved.

Reasons specified in the PM
 

Kyrbi0

Arena Moderator
Level 44
Joined
Jul 29, 2008
Messages
9,487
Now this is getting creative! I'm still not a fan of those (purple-beamed) crosspieces; too curvy and... purple for the Forsaken. Just weird. But combining those two buildings is a great stroke.

//EDIT

Voidwalker said:
I would suggest you changed the color of those swirly ghostly beams for the 'stand - work' animation so it would push further away the resemblance to the original boneyard. Maybe dark purple or plain white.
Yeah, sorry, forgot that. Definitely need to change that last bit to really cinch the difference.

Also, I noticed the building is, like, incredibly flat in reality (looks pretty normal from in-game).
 
Last edited:
Level 7
Joined
Jul 8, 2005
Messages
194
I would suggest you changed the color of those swirly ghostly beams for the 'stand - work' animation so it would push further away the resemblance to the original boneyard. Maybe dark purple or plain white. Also adding some particles to the obelisks so they won't look so "dry", to say.

Other than that, I think it really fits the Forsaken as their spellcaster barracks.
 
Level 3
Joined
Apr 23, 2009
Messages
36
Well not bad, but I would suggest to turn the "Barrow Den" ~45 degrees to the left so it looks into the opposite direction than the Obelisk in the middle.

And as for the texture I think it would look better with the Northrend Crypt/Structure skin. Or maybe not :D

(Sorry for the English)
 
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