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Arctic Dream

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This map is an entry for Melee Mapping contest #3 - 4 vs 4.




Tileset:

- All Northrend tiles
- "Rough Dirt" tile from Ice Crown Glacier tileset

Neutral buildings:

- Goblin Merchants: 4
- Goblin Laboratories: 4
- Gold Mines: 24
- Mercenary Camps (Northrend): 4
- Goblin Shipyards: 8
- Marketplaces: 2
- Way Gates: 3 Pairs

Camps:

Green 01
Number of Camps: 8
Level: 6
Number of Units: 4
Item(s) Dropped: Level 1 Power Up
Guarding: Nothing
Sleeps: Yes
Special: N/A

Green 02
Number of Camps: 8
Level: 7
Number of Units: 4
Item(s) Dropped: Rune of Rebirth
Guarding: Goblin Shipyard
Sleeps: No
Special: N/A

Green 03
Number of Camps: 8
Level: 7
Number of Units: 5
Item(s) Dropped: Level 1 Permanent, Manual Of Health
Guarding: Nothing
Sleeps: Yes
Special: N/A

Yellow 01
Number of Camps: 8
Level: 17
Number of Units: 5
Item(s) Dropped: Level 3 Charged
Guarding: Nothing
Sleeps: Yes
Special: N/A

Yellow 02
Number of Camps: 8
Level: 13
Number of Units: 5
Item(s) Dropped: Level 1 Power Up, Level 2 Permanent
Guarding: Early Gold Mine Expansion
Sleeps: Yes
Special: N/A

Yellow 03
Number of Camps: 4
Level: 17
Number of Units: 5
Item(s) Dropped: Level 3 Charged
Guarding: Mercenary Camp (Northrend)
Sleeps: No
Special: Accessible by sea or air


Yellow 04
Number of Camps: 4
Level: 16
Number of Units: 4
Item(s) Dropped: Level 3 Charged
Guarding: Goblin Laboratory
Sleeps: No
Special: Accessible by sea or air


Yellow 05
Number of Camps: 4
Level: 18
Number of Units: 3
Item(s) Dropped: Level 4 Permanent
Guarding: Nothing
Sleeps: Yes
Special: N/A

Red 01
Number of Camps: 4
Level: 27
Number of Units: 7
Item(s) Dropped: Level 4 Charged, Health Stone, Mana Stone
Guarding: Nothing
Sleeps: Yes
Special: N/A

Red 02
Number of Camps: 4
Level: 28
Number of Units: 8
Item(s) Dropped: Level 5 Permanent, Rune of Rebirth, Level 1 Power Up
Guarding: Nothing
Sleeps: Yes
Special: N/A

Red 03
Number of Camps: 8
Level: 26
Number of Units: 6
Item(s) Dropped: Level 3 Charged, Level 3 Permanent
Guarding: Player Start Location
Sleeps: Yes
Special: N/A

Red 04
Number of Camps: 2
Level: 27
Number of Units: 8
Item(s) Dropped: Level 5 Charged
Guarding: Marketplace
Sleeps: No
Special: Blocked behind a Ice Rock Gate

Red 05
Number of Camps: 4
Level: 26
Number of Units: 5
Item(s) Dropped: Level 4 Permanent, Level 1 Power Up, Level 1 Power Up
Guarding: Late Gold Mine Expansion
Sleeps: Yes
Special: N/A

Red 06
Number of Camps: 2
Level: 21
Number of Units: 4
Item(s) Dropped: Level 5 Charged
Guarding: Nothing
Sleeps: No
Special: Accessible by sea or air

Red 07
Number of Camps: 1
Level: 34
Number of Units: 7
Item(s) Dropped: Level 4 Permanent, Rune of Rebirth, Level 2 Power Up
Guarding: Nothing
Sleeps: No
Special: Blocked inside a circle of Rock Chunks

Other Info:

- Ice Rock Gates: 2
- Number of Doodads: 11157
- Critters for Creeping: 28

Strategy Tip:

This map is designed around sea attacks. There is a face to face ground route but players can use ships to sneak their forces behind enemy lines and hit their early expansion Gold Mines.

Formations:

-4v4 (Primary) Top to Bottom (Offence): The Way Gates are used as a shortcut for early strikes and players can quickly send their ships into the heart of enemy territory.

-4v4 (Primary) Left to Right (Defense, Support): The Way Gates are used as a support line between allies. Two of the players are positioned behind their other two allies and provide them with support.

-4v4 (Primary) Cross Shaped (Rare): Gank strategies can work best. It will be a very complex game.

-2v2v2v2 (Secondary): Multiple small strategies can be applied in this formation.



Fixed a loot mismatch in one of the late expansion creeps (One of them dropped 5 perma item intead of 4, like the rest of the camps)
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Arctic Dream (Map)

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deepstrasz
Melee Mapping contest #3 - Poll + judge reviews: Melee Mapping contest #3 - Results Please use spoiler/hidden tags to avoid having long lists of text to scroll through. Awaiting Update. If you want more reviews, you should participate in the The...

deepstrasz

Map Reviewer
Level 68
Joined
Jun 4, 2009
Messages
18,706
Melee Mapping contest #3 - Poll
+ judge reviews: Melee Mapping contest #3 - Results

Please use spoiler/hidden tags to avoid having long lists of text to scroll through.

Awaiting Update.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules


M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
Paillan
twojstaryjakcie
Daffa the Mage
https://www.hiveworkshop.com/forums/staff-contact.692/


Can be Approved.
I hope you will update when you get the time and ideas for it.
 
Last edited:

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