• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Ant Wars

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Ant Wars!
Ant Wars is a RTS that takes place underground. But it has a twist. The terrain for ant wars is randomly generated so that you will never play against people who have memorized the map. This feature includes a "-restart" command that will wipe the map clean and allowing the game to restart from the beginning.
So. Lets see it in action.
ScreenShot
109379-ant-wars-1.png
You have many options for the map size and many more options soon to come.
ScreenShot
109380-ant-wars-2.png
Generation of the terrain takes about 1-2 seconds. -Updated (Old:5-10)

This map uses Food/Supplies instead of traditional Gold/Lumber.
Anyway, you can spawn 5-30 fungus collonies (-Updated) which act as food sources.
ScreenShot
109381-ant-wars-3.png
You may also choose the spawning size of begining armies. Ranging from small to huge.
ScreenShot
109382-ant-wars-4.png
With a maximum of 12 players, games can get crazy :D

NEW!: Added a new kewl egg grow system based off my casting bar resource. :D
ScreenShot
attachment.php
Here are some screen shots of me screwing around in single player.
ScreenShot
109384-ant-wars-6.png
109383-ant-wars-5.png
109440d1325268473-ant-wars-recruitment-7.png
attachment.php
attachment.php
Here is the game. It is unprotected so that others may learn from it. Though my triggering is pretty sloppy :p
Updates

1. Just updated a ton of stuff, fixed bugs and tweaked the terrain generator.
2. Fixed mutliplayer and fixed quite a few things. Also added a diplomacy system.
3. Added 2 new units. Driller Ant and Creeper Ant. Also added a egg grow speed option!
4. Added Fortify Evolution, changed some UI, added a "next" feature to the evolution pool. Added worms. Added the use for supplies. (GIANT MUSHROOMS!!!!)And added Queen Pheromones Evolution. Also did some bug fixing with egg laying. Fixed Fanged Drill Evolution.
5. Added Nurse Ant which heals allies and increases the growth rate of eggs. Added Sentry Ant which acts as a tower ant. When it burrows down it take the terrain from that location and uses it as a weapon. Increased terrain generation speed by about 500%. Added a chance for a giant worm to spawn with AI and will make tunnels to the nearest ant colony. Fixed a vision bug.
6. Added an upgrade for soldier ant to turn into army ant, Added Tips, Added a credit list, Added a loading screen, and added a fungus farm. Fixed 15000x15000 generation of bedrock. If player 1 red leaves the hosting triggers will be assigned to the next player down. Players are now muted when the are defeated, but when the game restarts they are unmuted.
7. Increased the healing of nurse ants, added tunnel, added a underground layer (only accessed by tunnel)
8.N/A
9.Fixed nurse healing, nurse care (so that it doesn't turn off when the egg is done growing)
Added Earthquakes as a random event.
Added Tooltips to the sentry ants when they are burrow giving a detailed explanation of what they do.
Tweaked some tooltips.
10.
Updates: V.Alpha 10

Added:

Brood Queen:

The brood queen is queen that has been mutated into throwing it's eggs at enemies and spawing brood ants from the egg on impact. It has very long range but the queen can only control 5 ants.
New Egg Grow System

This egg grow system features a grow bar which displays the growth process. It is team colored and is only visible to those who can see the egg.
Removed:

Old Egg Grow System

Replaced the old system with the new one.

I have stopped working on this map, but I do not want to put all my effort to waste so I have posted this, as stated above this is NOT protected.

Keywords:
Ant, RTS, Wars
Contents

Ant Wars (Map)

Reviews
Date: 13:10:43 23-Apr-12 Map Moderator: -Kobas- Map Status: Rejected 1/5 Contact map moderator: Visitor Message / Private Message! Rejection Reasons: There are no DISBTN/DISPAS icons (Green icons ingame)! Useful Links: The Important Site...

Moderator

M

Moderator

Date: 13:10:43 23-Apr-12
Map Moderator: -Kobas-
Map Status: Rejected 1/5
Contact map moderator: Visitor Message / Private Message!

Rejection Reasons:
There are no DISBTN/DISPAS icons (Green icons ingame)!

Useful Links:
The Important Site Rules.
You can use Map Development Section for testing and improving your maps.
Need help with triggers/memory leaks? Make a thread in the Triggers & Scripts Section.
Got any World Editor related questions? Make a thread in the World Editor Help Zone Section.
Got any Requests (Terrain, resources, spells, systems, loading screens...)? Make a thread in the Requests Section.
The Important Site Tutorials.
If you have any complaints or questions about your map, please make a thread here:Map Resource Moderation.

Comment: Rules are rules.
 
Ok, got rid of all them evil green buttons.
What, would you like to see in said multiboard?
Nice :)

Well dunno, maybe how many workers/warriors you have, kill counts, resources or power level (something you create on your own), and so on. This way players can see their and enemy progress as well :)
 
Top