yo man, how did the demo and bugfinding go? sorry i had to go. anyways are u now inspired to join?
ofc the demo just shows basic functionality, much will be made, sounds, powerups, etc; this is possible man
edit:
i found some of the problem, the occluder height is on the same measure as all heights, i would need to imitate vector movement in a 3D plane to be able to find the path of the shooting, umm i did the X Y movement and i had a static Z to compare with the height of the destrctables and locZ of the destructable, so i guess we gotta work on fixin this >_< some destructables also dont have Occluder height,like the barrel.
while i do this, please try to fix the cam problem bro. its in the trigger 'CamWork' triggerz are all neat n tidy for u