🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
i have also made the helmetless skeleton warrior into an open-source but then again anyone is free to use my stuff and make it their own mission to create their own model but then again don't forget to credit me back
if there is anyone interested in making a classic looking siege golem you can use my captain helmet as much as you like as it is the most similar looking to the one in classic and also for other projects just don't forget to credit me
i am gonna have to post-pone on a lot because i have no pc that can run retera or wc3 with reforged graphics so i will try to get a good pc next year around the next September or black friday during sale
this model took longer than both me and Fugrim thought but in my opinion she ended up looking better than expected she has a different eye rather than the one from the dark ranger and fugrim fixed all the problems while i worked on the texture as i can say people also want a version of her with...
www.hiveworkshop.com
Please use the yellow Edit button at the bottom of your posts and add text there instead of writing one post after another of yours unless it's an important update.
Site Rules These are the site rules. They are to be followed at all times. Any violations of these rules may lead to disciplinary actions, such as warnings, negative reputation, infractions or ultimately bans. Abide to the rules and you will have a peaceful stay on our site, break them and you...
unitskins.txt inside retail units folder using it you can either change units multiple stuff while also editing what voice what model what model the hd counterpart they use what type of sound they should have when hit a lot of stuff are inside it but be careful always have 2 versions 1 before changing anything and 1 after changing 1 or 2 things
found a cool way to have both sd and custom hd graphics i'll probably make a tutorial later forgot to mention this might only work on a 1.32 version of wc3 or 1.31 i currently don't know also you can use this new method to separate both highelfswordsman and captain models to different ones in sd
i have come back and have updated some models of mine and is working on new models as well for example a living version of banshee ranger and a high/bloodelf version of classic like swordsman
i will be taking a bit of a break for 3 to 4 days on modelling since i haven't been able to play or do anything i normally do i also have some homework to do on my language class.
i will update the melee paladin 2 days from now maybe 3 days or if i work non-stop i could finish some of my goals like changing the pauldron but until then i am working on the textures
this is the melee paladin that has the same look from the past not exactly a clone but well at least looks a bit better than the guile looking paladin (i used the portrait from my other post it has the camera in the most classic position i could get it to)
www.hiveworkshop.com
Please use the yellow Edit button at the bottom of your posts and add text there instead of writing one post after another of yours unless it's an important update.
Site Rules These are the site rules. They are to be followed at all times. Any violations of these rules may lead to disciplinary actions, such as warnings, negative reputation, infractions or ultimately bans. Abide to the rules and you will have a peaceful stay on our site, break them and you...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.