Greetings tourney organizer! :)
I'm letting you know that I've made some small changes to my Ruins of Azshara winner map (
https://www.hiveworkshop.com/threads/ruins-of-azshara.308686/) for it to be more optimized for ranked or tournament play.
Changelog:
- improved Goblin Lab. areas making free frontal access to the Goblin Lab. impossible without pulling the creeps (added few trees, arranged creeps better)
- improved Mercenary Camp areas making free frontal access to Merc. Camps impossible without pulling the creeps (arranged creeps better)
- removed flower and wheat doodads from start locations
- various doodad additions
Hopefully this improved version can be used. Make sure to let me know if you find anything that needs fixing :)