🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Reputation (+3): (Post) locations having a handle is probably for internal game engine stuff rather than it being useful to us because i see little use for it.
Reputation (+3): (Post) Thanks for the advice about loading object data into ram - I thought object data was loaded on map load, I'm glad since this makes me less concerned abouyt excessively using object data!
Reputation (+1): (Post) this is what killcide wrote expressed in base 5 (using a halved gaussian sequence), now expressed by you as base 10 with the usual Gaussian sequence you repeated the same concept
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