1- Implement keyboard movements (tough task)
2- Add more characters in the labyrinth (because you hardly find one)
3- Give a utility to the secret chamber. Do you even know there is one? Currently, it's useless. If you find the key (which is very difficult to find) and open the gate, you would've done all that in vain :/
4- Add some skills to the villager. It's just too boring to have Adrenalin and some humble generic commands only, don't you agree?
5- Make the game more exciting when playing the Minotaur. Currently I just get very bored with him (you know you can play him by setting yourself to player 11 right?)
6- Fix the map ping issue (that's for minotaur playing only) because it doesn't seem to ping right. Sometimes it pings for dead villagers I recall
Ahh, luckily I always play with sounds muted
but I will once play it unmuted to get scared in your game...
1. Oh, that surprises me. A labyrinth map surely profit from a key movement system, but make sure the cam is fixed
2. There were characters ? Oh... Yeah, add more, tho maybe keep in mind that there is a monster lurking around there ( the Minotaur) and it would be kind of strange to have many humanoid 'good' characters around there, wouldn't it ?
3. No, I wasn't aware that there is a secret chamber... Too busy running around escaping from Minotaur. But hey, nice idea! Already a story on it ?
4. Hm, indeed. What are your plans regarding abilities ? Do you create hero classes or do you add different skill trees and such ? Or just simple additional abilities ?
5. Maybe give him additional options, like optional quests or supportive tasks. Giving him the option to change the Labyrinth would be interesting, what do you think ?
6. Ah, hm, I cannot recall a pinged Minotaur, but hey, I was too busy looking in the dark whether something big, monstrous is coming 0.0