🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Set A_Caster[Index[1]] = (Casting unit) to this Set A_Caster[Index[1]] = (Triggering unit)
Unit - Cause A_Apus[LoopIndex[1]] to damage TempUnit, dealing A_Dmg[A_Level[LoopIndex[1]]] damage of attack type Spells and damage type Universal
Unit - Create 1 Apus Stun Dummy for (Owner of A_Caster[LoopIndex[1]]) at TempPoint2 facing Default building facing degrees
The red part, you must put it in a variable
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