🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Well TQ, I just wanna know how they make the sky -..- Where they get the models ( Like just voxel models that we just built it with CTR + PAGE UP / PAGE DOWN ) And that rock. http://img9.imageshack.us/img9/706/waterfallf.png
I will try that misc data.... TQ
Dr. Killer told me you're an expert terrainer.
I have some questions.
How do I find the correct path of the a tile texture?
I even tried following the ReadMe. text suggestion but nothing.
Are you a some kind of evil pasghetti hater or something?
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I assume you are referring to this:
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On a closing note, spaghetti is awesome. I like mine with bacon-wrapped scallops and 375 caliber bullets.
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Though I do now know what you mean with "leave out".
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