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Lifee_72
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  • Hehe I only watch K-Pop music videos though, but I do find the movies pretty entertaining as well :)
    No, sorry, I don't make textures anymore. But what exactly do you need? Maybe I can help you find an already existing skin that could replace me. If I can't help you, you can always try using the Requests section.
    Waterknight is right, trigger it instead of using carrion swarm itself ^.^
    Sorry, but I don't really have time to provide a more concise answer.
    I have exams tomorrow so I should get some sleep... :(
    Thanks for the feedback xD

    EDIT: lol I made a spelling mistake in the title so I had to reupload it, your feedback is gone :p
    Does it matter to you? :(
    I'm dutch and I'm 20 years old ;)
    Lol you could've looked at Location to see where I'm from xD

    Sorry for the late respond, just had some fun on darknet ^.^

    About the terraining, I am an okay terrainer you can look in this thread if you want to see my latest terrain:
    http://www.hiveworkshop.com/forums/world-editor-help-zone-98/skybox-bottom-213840/

    The problem is... Time.
    I'm currently creating 2 websites, I'm bussy on exams for my application design education, I'm learning Unreal Development Kit with Zbrush, 3DSmax, C++ and Unrealscript,
    in my spare time I try to help people out on the hive, and not to mention my own map which I need to worry about :S

    I've probably took a bit too much on my plate 0.o
    I'm so bored, tell me a nice story please :(?
    I'm stressing out on exams and having a braindead moment, I need some distraction and fast! :O
    F*** I just spilled my coffee all over the place >.< Now I gotta clean that shit up -,-"
    What a mess!
    np :) im not new to site but new to the acc.... you were one of the few that first helped me :) thank you!!!
    I will do so as soon as I get home. I'm at school at this moment and am unabled to open the map from here.
    That is to clean Unit Group leak.
    It is cleaned right after its first use (mainly use for per use only)

    It is situated above the Unit Group Pick All Unit action.
    In terms of efficiency, this loop should be better than the previous one. You'll notice there's only one loop instead of two loops this time. The second loop had been used to remove the manipulating item by checking the hero's slot. This is pretty inefficient since there's already UnitRemoveItem which works like UnitRemoveItemFromSlot but removes the item directly.
    I gave you an idiotic fix to your old problem. Here's a better one:

    loop
    set check = UnitItemInSlot(u,index)
    if GetItemType(check) == itype and i != check then
    call UnitRemoveItem(u,i)
    call DisplayTextToPlayer(GetOwningPlayer(u),0,0,"Can't have more than one item of the same class!")
    set b = true
    endif
    set index = index + 1
    exitwhen index == 6 or b
    endloop
    Replace it with the loop I gave you earlier.
    Well at least gameplay is alright, and that bug don't cause any great or game breaking errors...
    Still it is really bad :D
    I will fix that for sure, thanks :thumbs_up:
    I see the problem. Replace the first loop with this:
    loop
    set check = UnitItemInSlot(u,index)
    if GetItemType(check) == itype and i != check then
    set index = 0
    loop
    exitwhen UnitItemInSlot(u,index)== i or index == 6
    set index = index + 1
    endloop
    call UnitRemoveItemFromSlot(u,index)
    call DisplayTextToPlayer(GetOwningPlayer(u),0,0,"Can't have more than one item of the same class!")
    set b = true
    endif
    set index = index + 1
    exitwhen index == 6 or b
    endloopThat method will remove the item being manipulated and place it at the unit's position.
    Only hints and checking some triggers and stuff, nothing big!
    I am main and only terrainer for The Human Sin project (check link in my sig for more info if you don't know about it)! So far I finished with 2/8 missions... I am working there now + I have my Rise of Heroes II map!

    Sorry dude, I can help with minor stuff like I said above, map preview, loading screen, descriptions etc!
    And some basic triggering, terrain help, game interface!
    Oh, sorry now I noticed that I have posted in my profile :/

    Well I think canibalize should work as a base spell, since you can target a corpse. You'll need to modify duration to 0.01 or something really short because it's a channeling spell.

    Triggers... hmm...

    create one unit type of targeted unit(dunno if this is correct) for owner of triggering unit at position of targeted unit.
    add 20 seconds expiration timer to last created unit
    remove targeted unit from the game
    add special effect
    maybe change tinting color of the created unit.

    of course you'll need to get rid of leaks for locations and special effects, look at some triggers and you'll understand how to do it.
    Here you go, it should works fine now, I tested it was ok! :D Click

    I will wait for progress :thumbs_up:
    Yes, I checked map and it looks really bad, I mean you only placed units, created some spells etc etc!
    Well I can't create map for ya, you need to add more to it, this way I will create all :D

    If you want I will send some tutorials (attach links) and give you some tips in PM?
    Once when you finish at least 70% of map I can edit some triggers and clean leaks add dialog buttons and maybe edit terrain a little!
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