• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Booody
Reaction score
96

Profile posts Latest activity Postings Experience Resources About

  • Barbarian Suggestion:
    Warshout and Cleave should be warshout and battle rage(+ms,+as,+ragepoints)
    And cleave should not be target cast it should be a hero infront cast you will just click q and the barbarian will automatically cast a cleave infront of him the visuals should be a horizontal reddish slash wave just like the wizards spectral blades.
    Diablo 3 Warcraft PVP Arena suggestions:
    Number(#) of players 2-6(max 3vs3) => 2-10(max 5vs5)
    Heroes should have their male/female counterpart so that 5vs5 will look very cool
    Balance some skills ex.(teleport - no cd when fixed, locusts swarm - unable to heal)
    Change some skills ex.(cleave - very melee, slow casting animation, battle rage - requires rage points, short duration 4secs, 30 amplify damage)
    Every escape mechanism skills should have minimum same cooldown ex.(teleport, ghostwalk, vault, leap attack/ancient spear all that should have a minimum of 3secs so that there will be no spamming like teleport with rune will damage AOE.
    Barbarian disadvantage - very little mana/rage points, ancient spear slow cast animation Monk disadvantage- has no escape mechanism
    Witch doctor I see no disadvantage
    Wizard I see no disadvantage
    Demon hunter disadvantage - skills inflict very little damage.
    Visuals suggestions:
    ancientspear,furiouscharge make it more like the game.
    ich auch nicht ;)
    wollte es nur sagen :D
    aber deine maps sind die besten die ich je gesehen habe!!
    hammer wie du das machst! ;)
    hey
    ich hab ein paar "bugs" in deinem Halls of Agony gefunden ;)
    naja ich weiß zumindest nicht ob es so sein soll
    bei manchen items (hab jetzt nur demon hunter gespielt) ist hinten noch [|cff
    Great Diablo 3 maps, Booody. For a laser spell, you could try a tornado spell as your base, and for the projectile, make a bunch of dummy units that move in a straight line behind your tornado unit. That way you can control your laser.
    at last, i am done with the laser, xP, but there is some problem with the controls, for now, if u want a test map, tell me. i am still making the fix for the laser control, but it is testable and stable.
    hey i am done with time sphere yay ! xD its 3:42 AM now...lol... i am tired, i will work on laser tommorow. Thx.

    anyways, read out the instruction in the map i posted, it tells you how to switch between disabled and enabled. xP

    The one i am turning on right now is the Undisable one, for MUI Testing Purpose.
    well, i have an idea on how to make the laser mechanism, so, does it pass through enemy? or does it not, like phoenix's laser of icarus in dota, it stops to nearest units being hit by the laser. ( i made something alike too, but it has a 2 sec channeling time, i might just remove the channel and provide you with the laser trigger. and the time sphere if you want. )

    anyways, do you have a garena account? i might show the wizard's bug to you when we can meet to test together. or maybe i could just provide a replay...
    Today, the new versions are released. I had never problems with the skill Slow Time. It works very well. What is the problem with Slow Time? I look again Demon Hunters skill to balance. The laser skill from Wizard I can not install unfortunately, because I do not have a laser model and can not make trigger mechanism of that.
    i seen your new map, halls of agony, but the wizard's time sphere skill isnt fixed yet.. D: ... if u want me to fix them, i could. (i have a similar skill on my map.) and... i feel like other skills of demon hunter is pretty weak compared to grenade, in the diablo 3, you could hold press the fan of knive button to keep throwing them, i seen the wizard's laser skill is missing here too. its pretty nice if you could add em :D. thx for reading.
    Hello boody, love to see another map from you. Well i wanted to ask you. Who made the triggers fro theese maps? It was this Hell gate? Iam making now with my friend one project and its coming very well, but wewill need someone who is skillful in triggers and your maps are legendary, its the reason you are the first iam asking for advice and help.
  • Loading…
  • Loading…
  • Loading…
  • Loading…
  • Loading…
Top