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Deuterium
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  • Freds left eye is hurt and hes a bit, um, angry most times :p...
    But I pretty like him :D

    I created him by a random event. Just drew him by boredom xD
    hey ....i saw that spell....it is not solution....maybe for that s-click bug...but still it sets unit's health...so hero isn't actually dealing damage....but if use damage target action then trigger will activate again and it could crush your warcraft III(won't stop triggering)....beleive me i tried this solution before i saw this spelll....
    EDIT...
    Any other kind of damage....like spells or something..which has damage source that hero will trigger the effect
    Hehe thanks, they should make me to spellmod straight ;P

    *world domination inc*

    Just hope ppl dont feel pain from these kicks, but see it as a favor as its meant ;)
    Reputation (+2):
    (Post) MABROUK ... long time no rep ... had to give you some :p lol ..... MABROUK for passing exams !
    np well UnitDamageTarget does not interfere units orders however sometimes (rare) it can bug by not damaging target if caster is at some time moved or given specific order. you can make caster deal damage but its a little more safer to use dummy.

    about!


    //! externalobjecteditor


    you must read it wrong or someone told you something wrong about it.
    there is no such a preprocessor...

    maybe you where tinking about


    //! external TOOL_NAME [arguments]


    through i never used it...
    it is safe and sure works but it depends on tool you want to add..
    but i don't think he knows about that other forums..... at least he could learn it in this spell comments....if he doesn't post new spell it shouldn't be a problem...
    i think we should help him not just saying him that there are better knockbacks.... i would never learn spell makin' if you guys didn't help me.. (Chance on hit knockback spell)
    how can it be that my structs have initial value of 0 at its members?
    The Thread.

    Please help! :)
    Update the Spell Section.

    Please discuss this with jassers and other reviewers here. Thank you =)
    Yay, soon we both have 250 :D but you have just 25% of my posts :(
    Guess I am spamming a bit more I think. W/e, I am currently writing an
    JUST AWESOME (and easy ofcourse, lol) WhispWheel System which allows
    you to easily (lol :D) create WhispWheels with just one line... Modifying will
    also be easy and effective. Maybe I write a Tutorial how to use it perfect.

    The code reaches up to 500 lines, and that are only the base functions, such as
    creating and saving the data in the structs.
    Um, how do you cancel thews things like, whats your favorite race or something in your "about me". Cuz I couldn't manage :/
    lawl fuck the hashtables in gui, I prefer indexing thought purple might not approve it :S so better releasing before ;)
    HELLO AGAIN SEED! :)))

    back for 2 days and if I got the time I will have some scripting to do, I'm totally lost at the moment, think my jass and vjass skills got fucked during the new patches but I'll keep going GUI ^^

    still my mind is a little lost but I'll keep my head up now and hopefully a new shocking spell at the spell section for ya reviewers!! :)
    hey Deut you gave me soooo much rep+ in the last time, thank you:thumbs_up:
    I bet 2 of my gems are made by you:wink:
    thats correct! however it is sometimes quite bad compiled. for example when function requires prototypes and triggers for single call... well prototypes are slower then BJ-s and cant be inlined + as you know are trigger + extra variables and such! but i still like vjass...

    about c++ i am glade you will try to learn it.

    Greets!
    ~Dark Dragon
    yap told ya time does its work! its like you wrote it. its like creating new type like location, well location is like struct with x and y members... + some methods... ofc its in c++ which is far to much complicated and better but you get the point!

    timer is as well like struct but ofc more complex, that is! its not possible to wrote a new type timer in vjass... since there is need for more power then jass supports by its own... i mean well vjass is jass but just compiles stuff in other way its like a mask, we see the mask but not the face! thats what vjass is! jass is original... and jass is limited for gaming access functions (natives)! since with jass it was possible to do things like execute other functions (exe files) not written in jass or vjass, is reason why 1.24 is comming out!

    well thats enough to say i guess, greets!
    ~Dark Dragon
    Mabrouk 3al najeh or NOT ... if nejih .. give me ur number to see ur grades ^^
    afaik inlining is moving one action or trigger into another to save place
    e.g. changing this: set e = CreateEffect(bla)
    call DestroyEffect(e)
    into
    call DestroyEffect(CreateEffect(bla))

    because you were talking about moving this True Boolean he used used inside his Init function
    but afaik thats not possible x)
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