🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Creep Wave:
Events - Every X seconds
Conditions -
Actions - Create X Footmen/..... at center of Region X facing X
Actions - Pick every unit in Region X(the same region where the units get created) owned by Player X and order picked unit to move to/patrol to Center of Region X
The map uses a tool called Wc3MapOptimizer which optimizes the game and reduces the filesize. This also acts as a protector by removing all data that can be read by the Editor itself. So when you open the map you won't be able to see anything.
All of the imported materials are optimized, gone. Sorry.
im busy with basic models, the closest i will get to your absol or houndour or houndoom is the growlithe, and it is still taking some time until i reach there,
you know, first things first
I dont think HappyCockRoach is gonna make any of these soon,,
Since he makes all those models for my project, he makes the first 151 first, (which might have included Houndour, so you might be lucky =P )
Tried. It has options for .tga (which is helluva big), .bmp (helluva big, limited color range and no alpha channel) and .jpg (too poor quality and no alpha channel). When I plugged png in, I got an error message and the program hanged up.
So, searching for tools.
making agumon wel its hard for me to make a digimon theth has a body and efrything need to find out some thing and i was way to busy whit school to work on him
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