Hello Blinkboy...
see this.
Bone "Bone_Chest" {
ObjectId 1,
Parent 0,
GeosetId 0,
GeosetAnimId None,
Translation 11 {
Linear,
1633: { 0.0, 0.0, 0.0 },
1666: { -4.76837e-007, -0.697573, -5.6162 },
2500: { -4.76837e-007, -0.697573, -9.19516 },
3333: { -4.76837e-007, -0.697573, -5.6162 },
3633: { 0.0, 0.0, 0.0 },
4000: { 0.0, 0.0, 0.0 },
4333: { 0.0, 0.0, 0.0 },
4666: { 0.0, 0.0, -11.7165 },
5000: { 0.0, 0.0, 0.0 },
5333: { 0.0, 0.0, -15.2405 },
5666: { 0.0, 0.0, 0.0 },
}
I want to know why are there some e- on there :S
this is from a model exported on neodex, i believe is the cause of the bug i sent u once