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  • Dont knowing jass/vjass is no excuse to be unable to use it IMO
    If you would try you would see its not hard
    most times you just need to change some minor things which are mentioned if it follows JESP standarts or its just a simple function call
    Yes, i took a look at it.. but what should it say? its already reviewed and approved, coding is quite well done as mentioned there

    but all in alll there are 1000000 other systems of pretty exactly the same
    especially you even mention "it's a system like paladon's and dynasti's"
    So... its kinda .. useless due a good Jass or vJass system is always more efficient than GUI
    ill talk with with zerox and get back to you as soon as i can, im sure she wont mind :)
    Attach Abilities\Weapons\GreenDragonMissile\GreenDragonMissile.mdl to the dummy(the one that is using illidan evil missile as a model)

    And attach (dunno) Abilities\Spells\Human\Banish\BanishTarget.mdl to the target.

    ~Berz
    Can you help me,Why some maps have picture on Epic War and other maps don't have??? My map have Preview image but on epic war can't be see...
    If you need any tooltips written in good English you can always ask me. It's the only thing I won't make any mistakes in. In comparison to triggers =)
    Download my missile system (the newer one), there in the header is a function which gives you the Z facing if you give the function certain parameters.
    ahh i saw it there! however ofc it does not work since his spell is made in jass he wrote his own custom functions thats why its impossible for u to write this in GUI... and i really am not sure did he wrote that coz using gc??? i dont think he is using it but anyway lets say he does. so you will need a few custom script lines in GUI to make all this work. i currently ofc dont know which functions he coded and what that formula is supposed to do... so you will need to ask -JH directly on how could you easy inline his functions in GUI. however all this is coz u have problem with JNGP? what the problem coz fixing that is smth i can help u with...

    and note that almost no one is coding in jass anymore so make sure that vjass works for u! actually u dont need JNGP u need JH!
    sry i am not sure at whic exactlly part do u need help... with that height u said. need some formula or what? i can help but need to know whats ur problem and by only telling chain height i am not sure what u need xD

    pm me or smth!
    I usually have to come up with the trigger to know...

    But an idea would be to set a periodic trigger which checks (through distances) which unit is least distant to the fire dummy... and then orders the dummy to follow that unit.

    I can't think of a good way to do it right now... but it's gonna take some work and math to do it I guess :p

    If I finish studying early I'll check up on that.
    I found the bug in your spellpack, i posted the problem and it's solution in the thread of the spellpack^^
    Nice spell for your first spell on the hive^^
    Most of the users that post their first spell are crap :p
    Also if you want i can show you how to implement a damage special effect to the units that get damaged by the orbs...
    Reputation (+1):
    (Post) nice idea,i would have never thought of using Plasma Implosion as a shield spell :p
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