Hi Tasyen - you seem to be really knowledgeable about manipulating UI in Warcraft 3, so I was wondering if you could help me with something. My end goal is to hide the UI/HUD from the main and campaign "glue" menu screens. If you are curious why: this will allow me capture those scenes in their purest form for my ambient YouTube project.
I am running Reign of Chaos v1.27 (also own Reforged if that's easier). I have the Allow Local Files registry key set up, and I've managed to modify the cursor on the main menu (by playing around with BLP files) as a basic sanity-check that it works.
What I've read about WC3 UI has led me to the FDF files; to achieve my goal I've been trying to modify CampaignMenu.fdf. However, nothing I do seems to have any effect. Maybe I'm in the wrong file? Or maybe Allow Local Files does not support FDF edits? Or maybe I'm on the wrong track altogether - I do have some scripting and World Editor experience, so all ideas are welcome!
Thank you,
- skyboxeye
V1.31 don't get any patches you can mod World Editor data and teach your world editor to be able to change it (this does not require any programming or hacking). Less smart to do in a Version still getting patches.
ConsoleUITexture 6 & 5 can be added into game interface by placing a custom "ui\skinmetadata.slk" into your warcraft 3 game folder with that Allow Local Files feature.
If you wana do that you add 2 entries and increase the total yCount (at the top of the slk)
the new entries have for X2 the wanted stringKey to write onto.
C;X2;Y856;K"ConsoleTexture05"
C;X2;Y857;K"ConsoleTexture06"
You also need to add the other fields correctly, I suggest copying ConsoleTexture01 and just change the y values, the number in field X2 and the unqiue ID.