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Stefan.K
Stefan.K
You do that in magos. Make a new material, use whatever texture you wantz than open the geosets menu, select the geoset and set the material for it.
deepstrasz
deepstrasz
Hey, thanks. Does the texture automatically stretch all over the geoset? How Could I know which part of the texture is on one side and which on the other?
Stefan.K
Stefan.K
You must wrap the texture in Mdlvis to fix that.
deepstrasz
deepstrasz
I see. Basically that's what I was asking I think, wrapping.
Stefan.K
Stefan.K
Open the model in Mdlvis, select the vertices of the geoset you want to wrap and go to Modules>UV Map editor>on the right you will see three options(collapse, Uncouple, Projection), if the texture is not wraped at all you will see only one blue dot, select it and go projection and you will be able to wrap it now to a texture.
deepstrasz
deepstrasz
Thanks!
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