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Hey, thanks. Does the texture automatically stretch all over the geoset? How Could I know which part of the texture is on one side and which on the other?
Open the model in Mdlvis, select the vertices of the geoset you want to wrap and go to Modules>UV Map editor>on the right you will see three options(collapse, Uncouple, Projection), if the texture is not wraped at all you will see only one blue dot, select it and go projection and you will be able to wrap it now to a texture.
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