🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Do you recommend Classic WC3 before or after you or we get Reforged in future i supposed, you think? o','o? (made-up blush text emoji - by me cuz creativity with keyboard)
Reforged Shill Bingo Card: - I can't stand you toxic nitpickers, what's wrong with the model? - It's literally the same model. - Classic model is too low resolution. - The artists were limitted back in the days. - That old WC3 is just square pixels, where you can't tell how high poly art would look alike. - With those Reforged polys we can finally have that Chaos Orc Warlock like we always wanted.
Glad that you're still working on Rebirth, it will be a sole thing saving most of community from incompatibile renamed m3 mess they push(it has almost nothing to do with original MDX and only may work in classic because of the apis they ported in, all the lder tools especially ones tons of people rely on like MDLvis and magos are not gonna work on these at all). I especially like BFA arthas insteas of this bullshit model he gets in reforged. I think that you should keep it to original MDX and BLPs, Reforged will open these normally anyway and all people will have something to still work off of with skins and edits while shit blizzard does will just cause gigantic barrier of entry and stop less experienced artists from working on new models.
Hi, before things might go to confusion. My Warcraft III terrains are replaced with Rebirth (for old classic tiles don't give good feel anymore). I would like to ask if it is allowed to use the engine temporarily especially terrain tilesets? The entire object editor has 5000 custom objects replacing almost everything (except for terrains and some unreplaced ones like spiders, nagas, arachnathids) about Rebirth to avoid legal issues and not going to use the resources because of the extreme high definition quality of Rebirth models and very high polycounts but some models aren't worked on yet like the spiders. Well if it is forbidden, I would switch back to Reforged tileset soon to avoid problems. I would like us to talk to my case to settle down things because I don't want to be like buyichi shit (sorry for the word but he's such as that) moddb guy there. You can also check my media page to see things I have to adjust and pull out or in.
Exception in thread "main" java.lang.NullPointerException
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at jm2lib.blizzard.wow.M2.unmarshal(M2.java:60)
at jm2lib.io.UnmarshalingStream.unmarshalObject(UnmarshalingStream.java:50)
at jm2lib.blizzard.io.BlizzardInputStream.readObject(BlizzardInputStream.java:38)
at koward.Main.main(Main.java:73)
Hello, I have many issues with woripping. First, my CasC Explorer wants Net Framework. Second, Net Framwork says not comp. with op system..It is Windows 8, 64-bit. Third, jm converter says by cmd that could not run Java Virtual Machine. So I used wow model viewer and extracted obj and png files, cant fond anims or m2 there. How would I rip?
Reputation (+4): (Post) Exacly, thing is they should stick with everything this way, but they wont. BFA jaina's face is also Wc3 jaina all the way. Wc3 BM would be better too but WoW orcs are hulks so wc3 ones now have to be too...
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Also, ingame it looks like Warcraft III with WoW models, maybe because the lighting isn't enhanced and stuff.