Hey. There are a few problems that appear when playing the Wc1 campaigns in Reforged:
1. Because the briefings are mp3 music files, they don't play correctly during the cinematics. This can be fixed by changing to .wav and playing them as sounds, rather than music.
2. Build and Advanced Build don't open the Build menu, and instead cause a unit order loop that sometimes crashes the game. They do change the structures available and if you hit them and then press the real build ability they work. This also happens in the Wc2 campaigns
Would it be possible for you to fix these problems?
On another note, are you considering porting the unit voices for your remakes? At least for the Wc1 (it's only 1 soundset)? The voices really improve the immersion, and it's not really that much work
1. Because the briefings are mp3 music files, they don't play correctly during the cinematics. This can be fixed by changing to .wav and playing them as sounds, rather than music.
2. Build and Advanced Build don't open the Build menu, and instead cause a unit order loop that sometimes crashes the game. They do change the structures available and if you hit them and then press the real build ability they work. This also happens in the Wc2 campaigns
Would it be possible for you to fix these problems?
On another note, are you considering porting the unit voices for your remakes? At least for the Wc1 (it's only 1 soundset)? The voices really improve the immersion, and it's not really that much work