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Ehem, i forgot to host it we tested other things.. But Im 99% sure that will work. The biggest bug of the map was not being able to see the transmission! ^^
One would only need to see whether the icon moves on its own or not, while another player spams the ability. And if the game doesn't crash then GetLocalPlayer + BlzGetAbilitySomething combination works. This one is the one that I'm quite sure will cause desyncs, unless handled correctly.
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https://www.hiveworkshop.com/pastebin/896b5a1c6267c161105cdd4ff46e6ff217603/