Awesome, thank you for the help, though the trigger you gave me did not work
at first, I had to fiddle with it a few times until eventually I got it to work with two
triggers as shown below, anyway thanks again.
Trigger 1
Events
Time - Every 2.00 seconds of game time
Conditions
lives1 Less than or equal to 0
Actions
Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Unit - Remove (Picked unit) from the game)
Trigger 2
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
If ((Player 1 (Red) slot status) Equal to Has left the game) then do (Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Unit - Remove (Picked unit) from the game)) else do (Do nothing)