hey, i want to ask:
are you sure that your orc project couldn't use some more polish?
i mean, for an example, the mission (6) has 4 reskins of a footman, all of them same in health, damage and armor values, resource and supply cost, upgrades, animations, unit sizes
and the only thing thats different, are their names and visuals
or another example from mission (6), the gates dont work - about 60-70% of each of the gates is blocked by some sort of invisible doodad or a blocker
and its not just mission 6 that has these kinds of things
(and there's more of them in the mission 6)