Hmm, have the patches introduced some new possibilities? Do you perhaps know a summary of all new natives introduces within, say, a year? As I don't recall stumbling across such list, there's no hype in me. And I can't diff old & new common.j's as I only have the newest patch, and too lazy to crawl through the file manually for cool stuff.
No summery, but I checked some cool ones
- unit armor/attack/colldown/abil tooltip etc manipulation
- more control of type "effect", control xyz, animations, etc
- enable/disable abilities, like also move/attack, etc
- mouse natives
Hm.. still no UI manipulation (hiding in particular)? Cuz that would enable for all the gut shizzle, Ice Escapers don't need to see unit stats / minimap / command card so the bottom UI could be hidden without losing anything.
Anyway, I might give JASS-related VSCode extension development a go now that code externalization is officially supported thanks to JASSHelper in 1.30 WE. I see we have one (vJASS extension) already, but I find it very lacking.
Edit: Then, if I ever get it anywhere usable (unlikely), I would write a beginner-friendly tutorial on setting up the environment, along with teaching the JASS & vJASS language. But this is wishful projection, doubt I'd get that far..
A site based java script jass class would be cool.^^
There's a group of some friends and old ice clan members, but I in all years we maybe never used discord to make a match. It's just a dead channel in discord. ;s
Oh yeah, an interactive JASS tutorial would be a super powerful learning tool. Like this: https://learngitbranching.js.org/
But I actually meant that VSCode extensions require JS at least as a bootstrapper.
Ah, that doesn't sound too nice. :( I bet an Ice Escape project would shed some light into the community. A stand-alone Ice Escape maybe?
Yeh that's super neat! Maybe in 5 more year wc3 someones starts something for JASS. ;D
Ah ok. I don't really use VS since 1-2 years anymore. Do you? (for work) I guess I'm rusty there.
What you mean as stand alone? Even maybe noone plays it, but a well made ice map sounda actually appealing, in terms of making it.. ;D have you something in mind?
Based on what I've read on hive, Blizz can sue me if I made a standalone Ice Escape. They can argue to own the rights for Ice Escape and associated names and unless I have as good juridical power as Valve had when defending Dota 2 I'm fkd.
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