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BiroN
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  • I will do the campaign when I have motivation and lately I have had none...

    It was easier simply to make texts than cinematics... And as the loading time is so long it's stupid to make whole new maps just for interludes.

    Yes, Tharo will also be part of the book, after all he's son of Zeemnan. He's seen at chapter 22 which I'm actually writing. He's chasing Xirenze who we have seen at chapter 9 as Elite Boss.
    Well, I don't know yet when I'm gonna update the campaign.

    That progue was for a contest and it takes too much time to import it to the campaign. There are interludes, but those are in text format only after each chapter. There are 9 interludes.

    There's no release date yet with the book.
    I can't say Felix and I know one another, although you are right to assume that Sweden is a hut in the middle of a snow covered forest with 7 atheists and a protestant in it. ;)
    It's the story of Gheiz, that is Chapter 10 Elite Boy's child. He won a tournament that made him the newest othodom (international politician). He is sent to Balgaron from far north (Umnia - another country) for his next studies, and many warriors are hired to protect him. Along the way he meets a lot of interesting people, for example Zeemnan, Fradz, Galeoth and even Phodom is mentioned in a little story told by Zeemnan (at this time he is happily living with his family so he's not big deal in this story(but he will eventually come back at later books))). The journey is very colorful, a lot happens and even more is told about Oelivert and different nations. This is two years before TCO and the next book is just after TCO.
    Actually I don't know what was I thinking when I wrote this.
    You can simply set x2 and y2 upon declaring them:
    ------ the previous actions -----
    Custom script: local real y = GetUnitY(u)
    Custom script: local integer i = GetUnitTypeId(u)
    Custom script: local real x2 = GetRectCenterX(gg_rct_Region_083)
    Custom script: local real y2 = GetRectCenterY(gg_rct_Region_083)
    Wait 60.00 seconds
    Custom script: set u = CreateUnit( GetOwningPlayer(u), i, x2, y2, 0.00 )
    ------ the rest of the actions ----- :p
    You'll save 2 rows this way :D
    Meh, my net is way too slow to download something like this.
    Anyways... you did mention that the bug may be caused by 'i' being an integer.
    So let's try something else:
    Actions:
    Custom script: local unit u = GetTriggerUnit()
    Custom script: local real x = GetUnitX(u)
    Custom script: local real y = GetUnitY(u)
    Custom script: local integer i = GetUnitTypeId(u)
    Custom script: local real x2
    Custom script: local real y2
    Wait 60.00 seconds
    Custom script: set x2 = GetRectCenterX(gg_rct_Region_083)
    Custom script: set y2 = GetRectCenterY(gg_rct_Region_083)
    Custom script: set u = CreateUnit( GetOwningPlayer(u), i, x2, y2, 0.00 )
    Custom script: call IssuePointOrder( u, "attack", x, y )
    Custom script: set u = null

    EDIT: I'm simply replacing the annoying points/locations with their coordinates. It's way more convenient this way. And that's the reason I haven't used points for a long time :p
    What the hell is this?! 16,5 MB???
    The biggest map I've seen till now is 2,7 MB...

    EDIT: Actually DotA is 8 MB :p
    Go to the top of the forum's page.
    On the left side you see stuff like "News, Chat, Pastebin, Donations... etc"
    Go to the Pastebin. Upload your map there, and give me a link to it.

    By the way, would you mind if I make your trigger completely JASS, and re-send you the map? :p
    Well, I don't see anything else that could cause errors... did you remove the "set p = null"?
    Oh, sorry.... replace "GetTypeId" with "GetUnitTypeId" didn't notice this xP

    If it still doesn't work - remove the "set p = null"
    I haven't used locations for a long time. I don't remember if they needed to be nulled xP
    Okay:

    1) instead of the global variables you set in the begining of the trigger - I use local variables.
    2) Instead of "Dying Unit" I use "Triggering Unit" = "GetTriggerUnit()"

    Local variables keep their values, even if the same trigger runs again (then the trigger will make other local variable, which will hold the new values).
    Not sure if I explained it well, but that's basically what local variables do.
    Read this. It's VERY useful.

    3) After 60 seconds wait - THEN I assigned your variables to the values of the local ones.
    You can't use local variables directly into GUI trigger, so you need to give the values to global variables.

    4) I started assigning the value of "Center of Region 083 <gen>" to a variable, so I can destroy the point later, thus clearing leaks.

    5) I am destroying the points I created in the begining.

    You could simply write excly the same thing as I posted.
    Just make sure you create a new variable called TempPoint (point) in the variable editor.
    => 5. Zhitenxa - Chapter 9, Talk: Arzodius
    => 6. Arzodius - Chapter 9, Talk: Arzodius
    => 7. Xirenze - Chapter 9, Defeat: Elite Boss
    => 8. Yardeniox - Chapter 9, Defeat: Epic Boss
    => 9. Yurgimar - Chapter 9, Defeat: Epic Boss
    => 10. Zylcious - Chapter 10, Defeat: Epic Boss
    Haven't you read the "books"? Those pretty much say the basic info about the characters. If I remember right the book about Axobada tells how he's there and why.

    But it doesn't tell how he got the power: because he's a zhyon too. Just the most powerful one linked with a greater dragon.
    Well you could say that he's like Tharo, super powerful warrior, who is just converted to a death knight. I haven't made much story for him because he's not seen at the first book unlike Zeemnan and Tharo who are zhyons also.
    i skipped it... too hard.
    And who's Yurgimar?

    Btw the final boss was 100% easier than the Death Knight lol. I didn't get the secret ending tho...

    oh and i stole an orb from the dragon... it doesn't do anything it just says something about too much power not even the wizards can handle it.
    I tried using the Mask, ring and i maxed mana burn (i dont have the rod)... I can only get him to 300,000 mana before he teleports and starts to regen it back. I even got all revive items and tried to let Galeoth steal and burn his mana slowly without killing him, still it doesn't work.
    erm im stuck on the boss battle in ch9 with the Death Knight Leader... how the hell do i kill him? He keeps reviving. If i need to suck out his mana.... thats impossible
    crap. I skipped max cuz it didn't look very powerful. -_-. Well, if i die in chap 10, THEN im going back.

    for now, im stuck at the penguins puzzle YLROSAEBTC. Any ideas?
    cant unstack, right click only moves items. Btw right now im in chapter 7 so there is no way in hell im repeating the whole thing again just for 1 item of 1 set. I'll do that once i beat the game and choose a higher difficulty.
    Just writing chapter 11 of 26 third time when the fellowship meet popag named Pata. He's the last of the group. They are at the moment deep underground and next they are going popag city which is a huge city. You could say something like Zion from Matrix.
    the "Greater magic ball" recipe doesn't work unless you have EXACT 5 balls... i have 8. Any way to UN-stack em?
    btw this Campaign seriously needs a "choose a mission" menu. I missed the entire thief set and i can't go back because it's too far back.
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