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Flux
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  • thanks but the trigger doesn't work but I think that's because you got the wrong idea of it, its a hero ability which means only the hero has the avenger ability and when the hero gets that ability it makes it so that when ever an allied unit around the hero dies the hero gets the buffs (which I eventually plan to make stackable per number of killed allies)
    yup there will be. thats what i read on wiki. 2nd season has already started in manga. thats all from wiki
    really? gimme the link of that anime. regarding the request there is already a spell made. just need to add the last mechanic. the part where it rains. its made by another coder and the coding level is too high for my current knowledge. the map will be linked to you by the map owner. really dont wanna give it a try? im watching shimoneta now
    here it goes. this is passive: when the caster attacks he gains orbs which orbits around him. when the max limit of orbs is reached the orbs starts to fly around the caster dealing damage to first enemy it hits or disappears when it gets too far out of range. then there is this active ability that doubles the amount of the current orb which are present from the caster. the newly summoned orb appears higher than normal orbs. when enemy units are nearby it will rain on them. what do you think?
    ohh... i have this spell request from a friend, i cannot make the request maybe you can help.
    Day 696: I realized eye-candy spells appeal the most to crowds, not functionality.
    Those are indeed very well done spells/systems man!
    Too bad I couldn't find GUI friendly trackables while I was still bothering to work on my map, now I don't really feel to update it anymore because I have to bother learning web scripting languages and so. Maybe I'll return and implement your trackables into my map one day. :D
    He was also banned from forum. But you don't have to worry about being banned if you don't act just stupid. :)

    But the thread's title was just nonsense, it that was what you wanted to know.
    I didn't know what you meant by "2nd degree equation" xP so I gave it to you with the understanding that you would find out :D
    4 * (MaxHeight / TotalDistance) * (TotalDistance - DistanceTraveled) * (DistanceTraveled / TotalDistance)

    MaxHeight is calculated as a percentage of TotalDistance.
    I saw x) I finally finished "designing" my parabola spell. I think it's going to be cooooool! I shall start on it after I eat and take a shower :D
    Sweet man, thanks! It's probably not good enough for the spell section but it was satisfying to create. The one thing I know I could do better is the config. I'm sure there is a better way so that the user could simply create item categories + unit classes and then set the interactions and it would work without the extra copy & pasting of if/then functions.
    if i use custom script and use the fuction that you gave me it will work? are there any drawbacks? btw thanks for the response
    flux flux flux... how do you display floating text properly? so that it wont show on fog? thanks
    I couldn't give him more rep because I have to spread it around. I don't give rep often, so that happens to me a lot.
    Equipment System.w3x That's my system, if you want to take a peek. I should really give you credit since I never could have done it without your help.
    Merry Christmas!

    I wonder if there is a way to remove the item from the shop's available items and then put it back. That might reset it. It might also become subject to some abuse if the stock were 2 and the non-using unit kept buying at 1 to reset the stock to 2. But, that would not be likely. I'll check it out.
    Likewise to you! :)
    Sadly not. There was like no snow at all this year for now.
    We have like 8° C temperature and a quite sunny day. :D
    But still the holidays are nice and will get awesome!
    How is it for you? Wherever you are from.
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