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edo494
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  • ey,I've found the bug so it's not necessary for you to look at the pastebinned map but thanks anyway :}
    Not from hell but just it's hard to leave wc3 modding forever when you were get involved :)
    Also speedfreaks are a good reason to stay alive and post something :d
    Haha,yeah.I've found it in the google images, searching for "Shovel Knight Sprite Gifs".
    I also found batman shovel knight but it's wierd once used as an avatar:
    Youre theoretically right in the middle of slovakia? Thats a new one edo, I will need to jot that down.
    Ahh so it's almost 9 there for you? xD It's almost midnight for me. I'm already laying in bed!
    Well, that does sound funky. Funky is cool. I like funky. I don't think I can make chocolate with the current setup. I wonder if I should. Hmm.
    So long story short.

    Option A) More complex, more time. Possibly better result.
    Option B) Less complex, less time. Higher possiblity of being completed?
    Well, it generally does look smoother if the position is kept. (I think?). Personally I don't really care as long as it looks good. If one of these looks better than the other, go with that. As I am not really coding this, I generally only expect the final result to look good.

    Imagine if you were in my shoes? Which would you pick, which final result would you prefer? Trust your instincts.
    Well, for the construction of buildings on the ground, AOE is key.
    For constructions within buildings, be it units or items, OR components would play a role.

    Is there a conflict when both are added?
    You mean the new chat yes? It sounds like you are saying that there is a color for when they join. That is not true.

    Did you mean that you would like user color on both join and leave?
    Thank you. The old one wasn't working for me, so I opted for simplicity instead. Glad to know people like it :)
    Happy Birthday! (Happy Birthday!)



    <span style="font-size: 12px">Here is a cake.</span>

    . . . ., ., ., .,. . . . .
    . . .__|__|__|__|__ . . .
    . . .|~~::~~~~::~~| . . .
    . . .|~!!~~~~~~!!~| . . .
    . . .|<(><)><(><)>| . . .
    . . .|}{}{}{}{}{}{| . . .
    _________________________

    <span style="font-size: 12px">Here is your present.</span>

    . . . . . . .\ &&& /. . . . . . .
    . . . . . . ./<span style="font-size: 15px">*&*</span>\. . . . . . .
    |~~~~~|~~~~|~~~~~|
    |~'0~0'~|~~~~|~'0~0'~|
    |~'0~0'~|~~~~|~'0~0'~|
    |~~~~~|~~~~|~~~~~|
    |~~~~~|~~~~|~~~~~|
    |~'0~0'~|~~~~|~'0~0'~|
    |~'0~0'~|~~~~|~'0~0'~|
    |~~~~~|~~~~|~~~~~|
    <span style="font-size: 9px">©SeedinAethyr 2015</span>
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    The other more clean way has flaw that after executing catch block it will jump back to the try block :D, thats probably not what you want when you write try-catch block
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    Would there be a workaround to avoid this? Because even if the workaround would be expensive I think it would be ok since in the case of an exception performance doesn't really matter (at least it should be like that^^).
    Hm, would be interesting... But it would really depend on the implementation... Do you have some simple examples of how the compiler would treat this?
    Oh sure. I will remove them. Don't worry about bothering me or not. If I am else occupied, I am not on visiting the site and I will see your request when I come back, simple as that :).
    I was not able to find any aliases. Are you sure they're there? What does it say when you do /listalias?
    Hi edo, thanks! I will add some licences later (now I'm about to get into a job interview, kinda nervous xD)
    Yeah I was surprised by these kinds of icons yesterday and was lke "Oh nvm I'm sure it is a joke" ^^
    I don't think I'm here enough to be a mod ahah :p

    Btw do you know how we get these icons and change it?
    U missed da $hit!! Heil da groriuz rida!

    Awesome thread, that. Can't comprehend most of it though, lol.
    That is not all there is wrong with my post.

    No, I cannot edit posts in a closed thread.
    A
    Could you take a look on the image I uploaded in my final entry, please ? In my opinion it is sufficient to show the spell mechanics.
    A
    Hey, what about triggers, do we have to paste our triggers in the final entry ? ( native language problems)
    A
    Hey, may I use the PDD of lfh in my Zephyr submission ?
    Talking about @Flux entry? Haven't really checked it since contest is not yet finished tho as long as contest lasts, hivers should be able to edit their entries.

    Problem would occur if at the end of the contest, someone posted completely different entry from one he had posted earlier (especially if it's similar to any other entry).
    Yeah, the final deadline should be the day that an entry is officially submitted.
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