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Wolfe
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  • http://http://www.wc3c.net/showthread.p​hp?t=93925 - you wanted high elven doodads?
    Well depends if your talking about city or forest, if your still online to read this ill come on clan chat and we can discuss further
    btw wolfe, if you wanna message me in the future do so at Wc3c, Im alot more active there.
    Eternity of Ice is a story about a frozen caverns in the middle of what is a ancient cavern full of forests where lies the capital of the vori elves. It disappered from history after the Sword of Frost was created. It caused the ice to be created, closing the caverns. But inside there still live vori elves, and now various forces come to claim, protect or desrtoy the Sword of Frost.
    Exiled Ones concists of three cinematics about the history of the draenei - Fall of Argus, Exiles Refuge and Shattered Realm.
    Azjol-Nerub: Forgotten Deeps is a merge of all three Azjol-Nerub maps from Frozen Throne campaign, with edited and added terrain. There are four sides: dwarves of Doorward, faceless ones, nerubians and the Scourge.
    Arcane Planes is a Foundation of Durator stiled campaign. Its about an order of mages named Ronae Tor lost in another world, after their headquerters in Azeroth were attacked by the Burning Legion during the Third War. They appeared in a jungle world in a ancient titan gateway, after their teleportation spell failed. They created their new society in the jungle, using only magic. Its actually quite intersting, especially because they understood how to use the gateway to travel to other worlds. I can tell you more if your intersted after. Its big and intersting story.
    I have three project ideas:
    1.Azjol-Nerub: The Forgotten Deeps
    2.Arcane Planes
    3.Eternity of Ice
    So we stopped our Draenor project?
    Too bad. Quel'Danas.. Hm. Tell me more.
    It sounds intriguing.
    Hey man, how are you.
    I think you should check out the classes section! I'm usually posting new class info there everytime I got some sparetime (having my last schoolweek atm so gotta do alot for school atm).
    Ahh the rpg.. well I'm very busy with school atm:( Ciebron however is doing alot of triggers and it's going fast atm with the systems!
    That's kinda it:p
    Sounds cool!
    I might take that in the RPG;-)
    Oh and when the time's there when the Quest System is ready you might want to help with making quests because I think you're good at it;-)
    Could use some basic idea's for the Shadow Priest (Troll Shadow Hunter model)...
    Like the Berserker uses different enrages (and can only activate one at the time) and Archmages work with slowing debuffs alot I would like something that affects the gameplay of a Shadow Priest. Like in WoW warlocks have DoT's, druids have HoT's and Paladins single target heals that kinda seperates their playstyle.
    I just can't think of something that suits the Shadow Priest. (he's supposed to deal shadow dmg with spells and heal people with spells that sacrifice a bit of his own life)
    Thanks alot for the compliments:D
    Currently working more on the classes then the terrain. Got some great idea's again it seems:p
    If there's news I keep the rpg thread up to date!
    Thats weird, it look fine and work to me. Can you give me what does error say just gimme 1. I'm using NewGenPack v5c how about you?
    About the spell did not work maybe because you open it in normal world editor, that spell is vjass so you need NewGen WE to open it..
    Why are you talking with yourself?:cgrin:
    But I have some ideas about arrakoa. They will have Berserker\Warrior of Terokk unit(Wildkin)
    Also they will probably use dark and arcane magic, cuz they had a war agains the Light itself, so they are hostile to the draenei.
    Did Wolfe send you my ideas for the map, that I wrote to him?
    Also check map of Draenor, note the islands.
    Ok I've done some on the map check your email, Zangarmarsh and nagrand are practicaly done.
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