• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
IcemanBo
Reaction score
628

Profile posts Latest activity Postings Experience Media Albums Resources About Medals

  • A
    Habs net gefunden :( und jetzt gepostet
    A
    Hey,
    könntest du bitte:

    ----------
    'in your moderation for my spell, I think there is under 'Code' a point I already fixed ( here), could you remove it, please ?'
    ----------
    das ändern, was ich in dem Zitat anspreche ? BPower meint er ist off und kann es nicht machen.
    Thanks. I'm not sure I can come with anything constructive. I don't plan on participating either.
    OMG someone remembered me, will post something dude :)
    Thanks for the invitation to discuss though !
    I'm unable atm, maybe.
    But, I'll try to have some look soon.
    Thanks for the notice.
    Hmm... I am not really interested in it atm.
    But when you have the subject, then I might join.
    I am not so much into spells that kill everyone in the entire map.
    I am more interested in a good skillset or combination spells or just something that fits.
    But still maybe I will join.
    Hi, thanks for the invitation :)
    I usually don't stray too far from WCIII's WEHZ and T&S or SCII's GEHZ, so I didn't even know there was such thread :D
    Themes I like are Elemental, Multiple Phase, Model-specific, Blizzard Extension.

    Can the spell be coded in vJass?
    Hmmmm.... a theme for a spell contest? That's nice, I'm not really good enough on making spells yet but I'll try to suggest a theme. Although I wouldn't count on it to be a good one XD
    Lets have a theory crafting time!

    Imagine you had JassHelper shipped with any number of libraries you want(Imagine Wurst's Standard library).

    Which libraries other than DDS, UnitIndexer and Table do you think are highly used, so would benefit the users the most if shipped with JassHelper?
    A
    Ja, mir ist schon klar wie das dann aussieht, aber so ist es nun mal. Aber okay, ich werde es berücksichtigen :)
    Dachte nur, es ware angebracht, nach deiner ganzen Hashtable Arbeit.

    Shadow Flux hat das System weiterentwickelt und anscheinend das Problem gelöst, könntest du bitte einen Blick darauf werfen ( neueste verlinkung in meinen besuchernachrichten) ?
    Für mich sieht's in Ordnung aus.
    A
    Hey, das system funktioniert nicht, ich glaub aber es liegt in der Ini an dem hash Boolean set, könntest du bitte einen blick drauf werfen, falls du Zeit hast ?
    A
    Hey, könntest du mir kurz mit Hashtables helfen, bitte ? Ich hab mir die Tutorials von Hive mal angeschaut und ich versteh das Prinzip, denke ich, aber die Anwendung nicht so ganz.
    Für mein Orb system, ich erstelle die Hashtable in der map initialization und speichere dann direkt die item-types darin, oder ?
    Wenn ich nun das Damage event habe, loade ich den array für den item-type, so funktioniert das doch ?
    Well of cours that you need to chill all time cause you cannot stand heat :cgrin:
    Like Icaman from X men haha.
    I am fine, but we had storm recently and lightning fried up my network card so I had to buy new one.
    Err do you know why I get the error "Expected [size]" when declaring an array variable inside a struct? I know it should not be needed. At first I thought fuck it, let's just add the [999] at the end. But then I get error when I call the create method. "Unable to allocate object for: Wave" or something like that. That error is gone when I comment out those three variables so apparently it's not supported or something.. I am just confused.

    struct Wave

    integer array creep
    location array loc
    integer array number
    //unrelated stuff
    endstruct
    A
    Hey, weißt du, warum bei meinem Spell das custom script zum location entfernen nicht funktioniert ?
    Es kommt eine Fehlermeldung mit 'Name erwartet'.
    A
    Thank you very much! :)

    Gut, wenn was unklar ist kann ich ja sogar auf Deutsch fragen :)
    Just one little question, please, then I don't bother you anymore:
    What ability should I choose for the dummy ability that is casted with the hero ? I chose 'Gebrüll' and I cannot get ride of the end effect, after casting the hero has a buff and a sfx mark although I did not select any, as you can see in the test map.
    What ability is recommended ?
    A
    ----------
    But yes you need variables to prevent location leaks.
    ----------
    So, we are talking about this:

    Set location = somewhere
    ... Usage of location ...
    Custom script: call RemoveLocation(udg_location)

    ?


    ----------
    Naja, I think it sounds good enough for a submission.
    ----------
    Originally I wanted to create waves using a custom holy breath model, but that was too complicated for me.
    Hm, I think I am going to add some additional stuff and then I think about uploading it.

    By the way, excuse me, but do you speak German ?
    A
    Thank you very much, now it works :)

    About the location leaks, they aren't fixed by using the Multiple Actions move, are they ? I have to store them in a variable and destroy them, as shown in your tutorial, haven't I ?

    Just for interest, do you consider this kind of spells, if completed, worthy being uploaded to the spell section ? There are going to be some more, so they are a complete set for a hero.
    I myself don't, but I would like to hear your opinion.
    A
    Here it is.
    It is a bit messy, tho I tried to add documentation and a description.
    I would be very glad if you could help me, but I could also post it in the Trigger section.
    A
    Hello,
    I have a little question regarding spells and I would be glad if you could answer it shortly:
    If I use the Custom script: set bj_wantDestroyGroup = true to destroy groups, then a special effect afterwards using 'Picked Unit' cannot be executed as there isn't a 'Picked Unit' anymore, right ? I have to use the other method shown in the leak list, don't I ?
    Happy Birthday! (Happy Birthday!)



    <span style="font-size: 12px">Here is a cake.</span>

    . . . ., ., ., .,. . . . .
    . . .__|__|__|__|__ . . .
    . . .|~~::~~~~::~~| . . .
    . . .|~!!~~~~~~!!~| . . .
    . . .|<(><)><(><)>| . . .
    . . .|}{}{}{}{}{}{| . . .
    _________________________

    <span style="font-size: 12px">Here is your present.</span>

    . . . . . . .\ &&& /. . . . . . .
    . . . . . . ./<span style="font-size: 15px">*&*</span>\. . . . . . .
    |~~~~~|~~~~|~~~~~|
    |~'0~0'~|~~~~|~'0~0'~|
    |~'0~0'~|~~~~|~'0~0'~|
    |~~~~~|~~~~|~~~~~|
    |~~~~~|~~~~|~~~~~|
    |~'0~0'~|~~~~|~'0~0'~|
    |~'0~0'~|~~~~|~'0~0'~|
    |~~~~~|~~~~|~~~~~|
  • Loading…
  • Loading…
  • Loading…
  • Loading…
  • Loading…
  • Loading…
  • Loading…
  • Loading…
Top