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Grey Knight
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  • deleted that medic-post here, because it was way too big.. learn to shrink your stuff before uploading..

    also don't post me a VM twice in a row, 'edit' button/link is there for a reason

    as for medic itself.. well maybe it could use some more work
    didn't i like.. already tell you just below? o_O lemme make it fuller tho..

    the tentacles those infested dudes have, they are too sharp and too elongated, make them look more like an angling hook, ya know, for fishing. (maybe lill less round tho)
    second pair of those, just mirrored down, and both of those should start from the lower/mid back. also make sure meshes don't clip with each other, which they do on where your tentacle-spikes start

    second thing, take a lill better look at how the portrait of the infested marine looks and works.. and keep tinkering on it

    and third, why would you even need a custom texture when you can totally use a zergling or hydralisk textures from war3. they're already zergy-colored

    as for paint editor.. uh.. everyone uses Photoshop.. or 'Paint Tool Sai'
    there's also gimp, but i don't want to recommend it to you <_< i didn't 'get it'
    MUI stands for "Multiple Unit Instanceability".
    This means that a spell/system can run many instances during the same time.

    GUI is "Graphical User Interface"
    It's how you code your stuff using the world editor. The bricks you can chose in the
    trigger editor.

    For coding spells/systems MUI you shoudl read this Tutotial ( link )
    I think it looks too simple and doesn't even have zergy colors
    also those spikes on the back look too long and too pointy..

    also infested marines used to have 4 of these, two facing up and two facing down, all from the mid-back-area
    that image is waay too tiny for me to take a good look, so.. nope
    i bet those things on his back are way too simple, as the rest of him
    well google whatever it was missing and how to install it in win8, i don't have that OS
    I think I not sure where I throw it already :O Probably lost it already, sorry...
    lol it'll be no good if the wings are just static, you should try adding animation to the mesh as well
    btw.. you chose the model you wanted to build :p
    okaay, what the heck did you just say? My mind has failed to translate it o.o

    also i'm preoccupied with another thing irl to respond today..
    it's probably an issue with hive viewer.. if it doesn't crash world editor or game, it's probably alright..

    that said.. that priest could really use NOT having a custom texture.. try rewrapping him to a reign of chaos priest texture, which is in war3.MPQ

    also.. do more edits, this guy still looks too much like an acolyte
    the tutorials we have should be more than enough.. if you actually warm the chair and learn them..
    well.. you could use some better and bigger wood texture, catapult is not really that great texture, because it has blurry ends

    and.. you can probably tint the arc's geosets in red to have a similar feel to original ingame (if you wanted the thing to be red in the first place)
    give me a written proof of permission or that'll be rejected as a stolen model.. >_>
    also.. you did not remove the bad head, which is a waste of polys

    and anime arc.. I'm starting to wonder if that's not yours either..
    wait, what? o_O you did a frikken wall of text, man..
    do you have the author's permission to use the model parts you are using? if not, you shouldn't be editing at all

    as for the anime arc, i still think you should use ingame textures.. have you changed to ingame textures?
    that texture..? I would suggest using ingame ones so you get both better detail and lower filesize. the pentagonal (5 sides) bits are nice, but a few of them need to be capped at the ends, like that horizontal lower one. And to be honest, the flag bit does not need such 3 pentagonal cylinders.. reduce that to 3-sided. and Lastly, the model would feel cool if you rig it to something that already has a stand and death animation, so it can collapse down if destroyed ingame.

    anyway, I'm not sure about the sounds business, so you'll have to ask someone else on that
    If your brother gets angry, that won't be good for his account

    anyway, i moderated your models, which means you can go to the model section and either find them in your 'rejected' or in your 'awaiting update' or 'needs fix' links read up what i said there and tinker on :b but ask me if you want to update
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