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Misha
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  • I always visit to Tutorial that's why I learn Geoset Transfer using model editor and Optimize the Model
    using MDLVIS..... linearize the animation,Delete the Floating and More
    Sorry about that. Wasn't at home. The place I was at for a weekend had terrible internet, and I didn't even know I'd double-posted.
    Happy Birthday! (Happy Birthday!)



    <span style="font-size: 12px">Here is a cake.</span>

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    . . .|~!!~~~~~~!!~| . . .
    . . .|<(><)><(><)>| . . .
    . . .|}{}{}{}{}{}{| . . .
    _________________________

    <span style="font-size: 12px">Here is your present.</span>

    . . . . . . .\ &&& /. . . . . . .
    . . . . . . ./<span style="font-size: 15px">*&*</span>\. . . . . . .
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    D
    Срећан рођендан!
    Yo misha, i love your dragons very much i think the ribbons and particles make it so weird and shit, now i want to hear you voice if you will allow me to edit the model for personal taste, i just want to remove the particles and the ribbons on both wings. :))
    Actually I did. Quality suffers a bit though.

    Thanks for help dude, I appreciate it more than you think.
    Hey Misha I know your Model Look Like (Your Mr Scary Model) A Skull Reaper on Sword Art Online
    its Look Same if he Had Many Legs and Bone Texture XD
    Pretty much it depends on you. You can keep grunt one if nothing interesting comes to your mind.

    Honestly I didnt thought that it would take that much time making just one unit. At first it seemed as such a small edit. I need around 5 more unit models for my beta map and this progress is really scary.
    Hey,can i ask you a question?Wait,that was a question..
    Anyway,what tools and/or software do you recommend for someone that wants to start moddeling?
    As you said the Arc is not Stolen I make that and the Naraku Possible I use other model
    for his Pelvis to look like Naraku and the Arc I use Ingame texture
    I remove his Old Geoset with a 14kb and I use Tempart.mdx Geoset
    to Reduce his Filesize ;)
    and I use mdlvis to remove some Bone of that you know those Collapsing
    animation and Change into Seal Paper

    Just Link it:http://www.hiveworkshop.com/forums/pastebin.php?id=iq7es8
    :)))
    Just try to make the hair tail a bit bigger. Otherwise I think it should be alright if you fix his proportions.
    Legs look kinda slimmy and too long, orcs usually have muscular short legs. Yeah and I really like the alterations you made with the boots. Maybe a bit bigger illidan's hair tail?
    Well I didn't but the head could surely be a little bit bigger. Can u show me a new pic, pleeese?
    Yes I ask Permission to Inuyasha model
    and I give him a Credit for his Five Model

    InuyashaSword,InuyashaClaw,Shesshomaru,Kikyo,Kagome

    I going to Change the Anime arc into Ingame Texture
    Right Now and then I upload to Hive:ogre_haosis:
    I wanted to create a more detailed update to it that actually has vertices (including an alternate chain segment) earlier this year but was too unmotivated.

    Anyways, can you transfer that Blade of Justice under my name? I also don't think it's wrapped badly, it looks metal enough to me. ;_;
    How about this Misha my Naraku model I Paint hes Texture using Adobe photoshop and I watch
    toturial how to add Alpha Mask to make his background transparent
    and his Head I get his geoset from Inuyasha model in Hive and his Original Body are BloodElfSpellThief.mdx I rewrap it to make like awesome looking
    if you hide the Inuyasha Face you will reveal his true face its Ugly

    Link:http://www.hiveworkshop.com/forums/pastebin.php?id=ejsf4q

    but don't worry Misha I give a Rating to Inuyasha Model

    Please tell if this Ok to Upload here

    I use Blender now
    I've Download Blender last Day only for Windows7
    fine its Working but I'm just gonna Learn it how to use its hard
    but with the Help of the Toturial its just Simple little

    you know this model its hard to make it and I use a Toturial how to make this on Mdlvis and his Blender
    and the Last his Texture his texture are simple to Paint thats why I use the Texture of BloodElfSpellThief and Start Coloring his Chest,head,Face and his Legs
    I have a toturial of Skins and Eye of the Anime in Adobe Photoshop to make Simple to Paint

    I hope there is no Problem with my Model

    I was worried about the Comment in Inuyasha model so Here is Naraku in Hive
    first naraku that I made is Like a Blood Seeker in Dota not Dota2 the Old Dota 7.1AI
    (Orc Shaman)

    As you say I fix the Anime Arc and I add Death animation but his Filesize are Increase to 14kb

    if there is anyone who Inspect me this not a Steal I make this Because of the Toturial there are the Same

    Don't Worry I already Give a Credit to the Inuyasha model for My Spell Map
    I deleted it already, they're just four vertex models anyways.

    How are you?
    It's done, Misha. And I wanna ask you if I could upload some models from other peoples, it's from the project named "The Great Troll War". The models were without the textures, animations, just meshes, I added the in game textures, animations, some geosets... I will credit them if you agree for the upload.
    Agreed, forget about 3 and 4. I wish I could help with the wrap issue, but I don't have even half of your skills.
    Hey, I checked that model. The problem is that the model has two bones, helpers, attachment points, because of the previous model. It had to be like that because of the animations, I think they do not work without the bones(old). The model has the attachments that are moving with the animations, because those are attached to the model. The other that aren't attached are from the old model, from the footman's animations. I can delete them if that will solve the problem.
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