🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Reputation (+1): (Post) Yep. Moderators should really spot that sort'a thing, rather than rejecting models for being 'too simple' left-right-and-center.
Ok friend, when you are back online I have given the knockback system a big overhaul.
To get the effect you want in your map, make sure Knockback2DPauseUnit is false and Knockback2DAmphibious is true before executing the knockback trigger.
About the picture comment about my model project: The first version was not released but pictures of it are included in the album you were viewing so I pointed out that the picture you commented on was of the second version of the model Also, yes I will make more variations. I am making a heavy model (the one you have seen), a medium model and a light model. Heavy is for like bruiser kinds of classes and medium a bit less muscular and light being for like mage classes etc.
Welcome to the Hive ToolorDie!
I hope you enjoy your stay here.
Feel free to create a thread in the Introductions subforum in the Off-Topic forum to introduce yourself to the community.
If there is anything you need, feel free to contact me via Visitor Messages. I hope I'll be able to help you!
Please read the rules before participating in the site. You risk negative reputation and bans if you break these rules. I suggest reading "Start Here" first. Rules here: Rules
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.