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Sellenisko
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  • Ups, sorry, i downloaded it from hive, but didn't work. Those models that did not work from other site i downloaded, dont work neither on hive pack. I have both packs from russian site and from hive. I must ask, are the Chosen one's animations custom? The model is great.
    Hi Sellenisko, you were part of the HoS project, right? I have all ghe models, downloaded them, but the best ones don't work. Defender of the Crown and The Chosen one are the best models of the project, but dont work, the game just crashes when import them in we. I know it was long ago, but i think you should fix them, it is a shame the models like that get forgotten.
    Right now i'm quite busy with exams and shit, but when i'll find some free time i'll take that into consideration! :)
    No problem. I totally understand being busy. If you find the time, my few questions are written below... Otherwise, I look forward to seeing more from you when you get time!
    I'm not entirely sure actually. I got the impression that it was going to be a big, beefy tier 3-ish unit (basically like the mountain giant), but really, it's your call :p Also, I never had a problem with the tree. It makes sense with the warcraft 3 mechanics. It would be kinda odd if he picked up a tree, and suddenly had a giant stone club in his hand xD
    It is? :D I tried recoloring the white tattoos into some different TC colors to get an idea of what it would look like, but, you know, it was never real TC, so I actually don't know how it looks :p
    Yes they should all work, the snowy textures where included but all the models use the same texture: ridgedstone05.blp
    WOOT! I finally figured out UV Mapping! This is SO SCHWEET. I have been trying to figure out how to do this for years now.
    <span style="font-size: 9px">(Now to stop being sucky at it... Should only take a couple years of practice, lol :p)</span>

    Alright, so just a couple quick questions:
    On the UV Mapping screen, it shows a "Texture List" and even says "(you can edit this)". However, no matter how hard I try I can't figure out how. Basically what I have to do is use Magos to switch the proper geoset's Material Layer's texture (importing from MPQ if need be), & then I can move the dots around in MDLvis.
    Is there a better way?
    Is there any way to do a geomerge with MDLvis? I looked all over, but I can't seem to find the menu/option/etc.

    Thanks again!
    Ideas. for spells there's the spell workshop. For example you are making a project and need some class of hero but have never though about it. We can help you with getting a base which you can use or change. Our request aren't terminal. Requesters aren't forced to use at 100% what we give to them, it's just what we think would suit what they asked for. If you need more info, there's this on the first page http://www.hiveworkshop.com/forums/idea-factory-462/modders-idea-factory-195121/
    what would you like to know?
    What we do?
    who we are?
    if we are alive?
    We do ideas and lore for heros, units, items, campaings and maps.
    We are or where Druken jackal, Kanadaj, Seif, sky green, Dzerpic and me.
    And well we are alive if you can call that alive...
    But all those things are written in the first page so I guess there something more you want to know?
    got the files, they shud be all i need. i might take a while tho, especially if u want me to get them to look exactly like how they look in the films.
    Oh, I also wanted to ask about Aszhara and Sargeras. How's the progress going on those models?
    Sorry but that's one of your best models that you made it's a shame on not releasing it.
    i swear ur guilt-trippin' me via the descriptions on ur goblin 'n' balrog models ... but its worked. ive finished school and can make the smaug texture, and possibly balrog too.
    Hi Sellenisko! I see that you are releasing more models once again! Any progress on Princess Nuala?
    Holy crap, i send a message to wrong person, iim sorry, and ssorry again if i am annoying u.
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