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Leo Akastenix
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  • The caster cast a point-target (or AoE) ability, and release a Death Coil towards the point/AoE. When multiple enemies are hit by Death Coil, the damage is distributed between them all, and the caster is healed for the damage done. Only a maximum of 3 units can be damaged by Death Coil at once. However, if no unit gets hit by the Death Coil, the caster will lose mana, and he will not be healed.

    The player has no control over which unit is hit by Death Coil when cast on a group of enemies.

    P.S. Also, can you create a variant of the spell where 4 units are hit, and more damage is dealt?
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    Interesting idea. Good luck on your project :)
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    I can be of quite some help in triggers and of course ideas are like a charm for me
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    Thanks homie! By the way, do you know how to trigger the WC2 style Death Coil?

    P.S. Where do you get the fel Gul'dan icon (your avatar)?
    Lol, yeah, it can be tricky, I'm also working on a Tales of the Alliance Campaign, a Scarlet Crusade Race map and updating my High Elf map.
    Well I'm mainly working on the Tech-trees, Gilneas' is looking pretty cool with Human units, Worgen and Night Elves (if they choose those paths) all available, I have been working on Blackrock with Upper Blackrock more or less done and once Lower Blackrock is done I'll release a screenshot of them both. Then it'll be onto Blackrock Depths which should be pretty cool with Shadowforge City all as accurate as possible according to the maps etc.
    That Engineer is a fantastic idea, I think that will be the next special unit!

    As for the Surveyor, I might use a Gandarme on a bicycle with a pistol and a pair of binoculars.
    It is kinda like a replacement of models for units u should edit more of thier stats and skills.
    Hello,.. wel we'll what have we got here... so you have joined HWS! welcome aboard friend
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