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Vinz
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  • Hey!!! I really change a lot. But im not entirely committed now because im busy with my research. Hopefully can update till the end of next week :) Someone is helping me with balancing though. He need time to do that... Thanks Mythic!!!
    Hey, sorry for not thanking you for that dessert sooner. I haven't been on in a long time.

    Thanks, though, it was scrumptious!
    Pst.. make a banana Rocket, (I can handle the animation for ye)
    I think all banana should be upload by you so that later can make a pack
    (Be sure to make the spell too)

    I've deleted my Banana Peel
    http://www.hiveworkshop.com/forums/models.php?p=download&id=l7vomg&toast=4725b37fd3e72052a1d13d0d3687716c&dateline=1417132226
    Here's the Link if you wanna upload it, because I want it be a pack :p

    Im a little less motivated for modeling/wrapping recently, need some mental rest (And Avoid Trial and Error work like wrapping)
    Eh, it's a holiday over here. It's thanksgiving but it's more like everyone make food day ^^

    I don't quite know if I'll be on Hive alot today or tonight. Thanks for reading my Map Submission Rules!
    I love it too, annoying part is that it gets crappy on low resolution devices (or small window browser)
    lol thanks, wait people still say paburger?

    Here's some random youtube:
    http://www.youtube.com/watch?v=6vYnas6q3Sg
    Doing less work here, still catching up after my recovery. Its hard to take a shit though lol.

    Also I'm preparing for my graduation, I'll be receiving my toga tomorrow morning I'm just scrolling the net before I go to bed. :wink:
    As long its not too many its alright I did remember working/moderating a couple of melee maps with custom creeps in placed. Also Blizzard did the same thing at their custom campaign as well as Naga units as neutral hostile source.
    D
    You are? Whoa :eek:

    I haven't played LoL in a week.

    They should bring the old summoner's rift back :(
    Ah, I see. Don't worry, it isn't a major contest nor you are obligated to do the judging. I think people are pretty patient nowadays so you don't have to rush. ^^
    your's Weapon Models, I have no talent on Weapon and Armour
    However, I think because most of my model are unit, Thats why
    so i think is because of Model Type,
    But I think if we work together, (If you make Armor) and Combine our model together, we can make awesome stuff
    :p Just hide them, how many days till hatching? most eggs take around day 3 or 4 to hatch..
    Btw, nice job, you got a Tri-Horn Wyvern :D
    I now have 10 dragons, and only 1 is male ;'(
    Actually someone found it and returned it to me luckily.

    Yeah,another two exams this week.
    I envy your weapon too :p
    should Our Banana Model Work together? combine the color theme
    Nah, I'm not employed yet :p

    Lets see how tomorrow will be...

    vJass is a good language to learn <and easy if you follow the logic> but don't consider it too much into other language, vJass is obsolete and strange if compared with other languages :p
    D
    It does.

    You actually made me uncertain of my answer :/

    Seems like you don't even need the keyword constant for it to get inlined...
    D
    Depends on what you mean by "scaling variable configurables".

    initializer goes first.
    Oh, you're learning vJass huh? :D nice to know :DD

    You'll enjoy it, sometimes is inlogic but sometimes is cool ^_^
    D
    Okay, just hit me with questions about the syntax/throw your error trigger at me/ask how you could accomplish something, helps me to know how could I better build my tutorials to know what ppl actually need to learn.


    ----------
    why use constant for vars and funcs at all?
    ----------
    The jasshelper (application that runs before the vanilla compiler and compiles vJass into JASS2 syntax) will inline the constant values, that are in no way attached to function calls.

    For example, this won't get inlined: private constant hashtable table = InitHashtable(), because it is declared via native call. And this: private constant hashtable table = MyCustomFunctionToCreateTable() or this: private constant hashtable table will just throw an error at you.

    Inlining means literally inlining: the compiler copies the value from it's vanilla position into places it is referenced at. This way CPU will have easier time going through your code, as it'll cost plenty of variable lookups / function calls less.

    Plus constant variables cannot be reassigned in accident :)
    D
    Forgot to ask you,

    are you interested in learning vJass?

    Because I'd enjoy explaining you stuff about vJass.
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