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Gluma
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  • oh I didn't realise that you based the mount off the snap dragon!
    Now that I see it I do recognize the mesh. I thought that you must have made the anims from scratch like the rest of your models.

    if the bone structure is too complicated, you may consider making a new one in MDLvis.
    I can help you with that if you want. I have made bone structures before but simple ones.
    you are on a model spree! Love that new lizard mount model.
    My only advice will be to alter that walk animation and you've got one masterpiece on the platter. Will like to know your thoughts about that.
    Thanks again. About the plot, the only reason I have not posted it yet because I am still fiddling with gameplay systems and stuff. A change in gameplay can mean a change in plot. Once I am confident of the extent of the gameplay content, I will finalize the plot and post it. All coding 'should' be done by February end, or even before, if things go smooth.

    I have considered a multiplayer version too :)
    once I am set with the gameplay and story, a multiplayer arena type map won't be much of a challenge because I will have all the resources at hand. All that will be required is to make the systems MUI, which the majority already are.
    Hmmm, that is true, but those are more "caster" lizards, but we need battering ram style lizards ! =)
    Then you can say there is no need for Lizardmans warriors, because we got Grunts... No offense.
    Thank you, thats mighty kind of you :) I suppose you will like to aid me in the 3D department, although I can be entirely wrong here.
    Its a single player RPG based on a pen and paper setting I made to play Dungeons and Dragons with friends. I made a thread about it a few months ago here. Since the formation of that thread, I have changed much content due to the limits of wc3 engine and my own technical know how, but the basics remain the same. The introductory post should provide you with the details.

    I must also let you know that although there has been a considerable time since I have made an update (due to time constraints, I have a job now & studies) the project is very alive and kicking.

    Here you can see all the images related to the project. Do check out and please let me know what you like or dislike about it, if you will. Thanks again
    So you're willing to do requests, eh? Wonderful. Enter the hivechat and let's continue our chat there instead of cluttering each others profiles with long messages. ;D
    wow, I am very impressed by the lizard man race you have made, I want to use them in my project but I conceptualized them differently, so I need your permission to edit the models slightly (add some geosets, here and there) and to reskin them :)
    I really hope your making an entire nation of the Lizardmen people. I'd love to see that :D They are all great models brother! Keep em up! :D
    you actually can, create a bone in Model editor, name it 'main', 'scale' or such. move it all the way down/up the bone tree and attach your previous root bone+skeleton to it. Save in model editor and open in Mdlvis. Then you can totally resize the mesh for every single animation separately, even excluding to resize the mesh in the portrait anims
    hmm.. one suggestion for your lizards.. while i quite like the movement of their mouths, you should also put a small triangle piece at each side of the mouth-corners, just so that it doesn't looks so much like a 'hinge-mouth' and also to suggest there's a bit of the throat there
    say.. what can you tell me about animations for that lizard-witch model? I can't figure if you used someone's animations or if you tweaked some from war3
    * I sometimes try to pose myself to find a needed pose.*
    I do that too xd
    i have some Problem on attack animation like need to move 1 step forward or something like that, I can't handle the Leg standing on ground properly
    Do you take requests? I was gonna request a samurai or ronnin like lizard warrior with that japanese ronnin hat thingy :)
    The Rise of the Horde project. Just scope it out down at the map development section.
    I absolutely think you have great skill! You should try create Warhammer Fantasy models later! Because... DAT LIZARDMEN... My gosh! Keep the good work lad! ;)
    Hey man :) I see you're a friend of Hayate's? Are you busy or anything? I really admire your modeling skills man, I really need another modeler for my project because Hayate can't bare all the weight of modeling at the moment. You in?
    what do you use to animate? (Trying to find an Alternative other than Mdlvis and 3ds Max) xd
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