🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Hello, you have recently voted in a poll regarding a techtree theme - Biome. If you could vote specifically what you had in mind in this thread it would be of great help.
It has only minor changes and I also fix the head of the New anims of the Gyrohead Rifleman, it seems to be showing its head during decay, including also the Mortar head one
Yeah! I am! A big project that's almost done, called tale of the horde, an eight mission orc campaign, and it's sequel, words of chaos, that's half done
Hey Footman16, i heard that you make races so will it be okay if i borrow your races pack in my maps? Maybe the heroes will get changed, though. But the units are important to me.
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Deleted member 237964
Thanks again.I will answer on a day and tell you does it work or not.
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Deleted member 237964
Thank you very much.I will check it up in one-two days when my other computer will be functional.I actually had a feeling that model like this will demand some additional textures.
Do i need to add some things like 'Textures/Helm.blp" or all i have to do is to remove w3imported? I'm askin beacause i want to make it work and stop bothering you you with this,you already helped me a lot.
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Deleted member 237964
No no,i mean that after uploading model and removing "W3imported" the model dosen't show up in game.Are you sure that Model and portrait was everything?
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Deleted member 237964
I thank you for the help at my topic but i need a little help.Do you know perhaps the paths to this models? Since when i import them i see totally nothing.
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