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Misha
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  • Nah! This time I retired for good, I really don't do any projects anymore. I am just hanging around here for fun now. I stopped all my projects and I don't think I'll go back to them anytime in the future. Sc2 was also a experiment, I didn't really switch to sc2 now although I did make a thread on sc2mapster promising sweets and stuff but it's actually complicated to explain why I did that and its another guys project actually not mine (we are a team).
    Wile sc2 was fun and something fresh from the old wc3 it was also a short time experiment and a nice opportunity to make better looking terrains compared to wc3. I don't see any future in wich I will continue moding sc2, my real interest is actually in Unity!
    Sc2 is challenging! However if you are working with sc2 the only thing which will give you results is sc2 art tools. I find the scripts for both 3ds max and blender to be extremely unsatisfactory and really, really limited. You don't even come close to making a decent looking model, the shaders are wrong because the materials imitate the real deal and physics along with other crucial functions are missing.
    Check out my albums on sc2! That is my best attempts to make sc2 look better with the art tolls. The further you look back you will notice the quality drop dramatically, that's because I used to work with the 3ds max script :p

    If you have question you can ask and I'll attempt answer. Good luck!
    I see. How are you today? Have the comic book artists left town already?
    Hehe :) Well it's also confusing in the beginning when you have to learn something new?
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    Do you get to feed them with cakes and turn them into your minions when they get fat?

    What I got from that was that I should re-make him as a model rather than a skin as well as adding more of a grubby stomach/under arm and more stones/welts on his back and arms as well as tweaking the stomach plate.

    If such is the case, righty-o! If nat, I'm a cheeky dumbass.
    As for your edit on the Troll bonecleaver, I hadn't changed it at all when you commented so I do apologize for the confusion. 'Tis updated now.
    *Edit
    Might I ask what changes you'd like to see?
    Ah, I see what you mean. I'll get on it, mate!

    As for the zombies, I'm proud of the first one, but as for the police zombie- every time I try to fix him he just looks more and more like a splattering of paint. I'll probably take him down.
    I'm sort of confused, do you mean you want it to be brighter/more colorful yet still black(?) or more stylized like Torchlight/WoW sort of stuff?
    Are ye sure? For it might end up looking like tar or something along those lines. I'll do as ye say, never the less.
    Eh, like I said, if you release it and if it fits. Certainly not trying to coerce you to do more for me. :p
    Hrm, "tusked cobra naga", eh? Well, I've been working on a modified version of -Grendel's "Naga Stealthviper" for the Morph-Ultimate of my/jigrael's beautiful jungle troll viper priestess... But if yours ends up fitting better, I might be interested. :p
    Heke? Nonsense, don't let a little thing like 'sound' hold you back. (If anything, pick something garish & obviously wrong like a Penguin Squeak or a Jaina quote so we know to fix it later xD)

    But yeah, I'll try to peruse the Sound Editor...
    I just love to see these kinds of posts/moderations from you:) It makes the world a better place:D
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    Misha: there's gotta be something more to this than just an icy blue cousin of the Milka cow.
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    LOL, milka:p
    Maybe? :) Well I noticed the legs and waist, so I recalled seeing those proportions on Tenebrae's rpg models.
    Why do I get the feeling that the Witcher model uses parts from meshes made by Tenebrae?
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