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jxtranghero
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  • Upload the beta ... That is 8 / 9 mb , so cannot play multiplayer , you fix , i help you fix the time system from left to right .Later upload, i sent you link
    I have remade and fix your simurbancity 0.01 to 5player available .. If you want , i sent you
    Where did you got those buildings in your Sims? If you know, can you link it to me or if it's yours, I'll place you in the credits.
    Thank you!
    One more question, do you create the motorcycle, trucks, and jeep villager model or you just simply add the villager? Teach me that >.< (It's ok if you cannot :) )
    Sorry if i bother you... +rep
    hello sir!
    couldi have permission to have some models from your sims map?
    credits will be given to you!
    tol alam mo ba kung may event sa "auto-cast" sinubukan ko kasi sa "when a unit starts the effect of an ability" di gumagana eh... para sa mga skill tulad ng searing arrow saka frost arrow???
    saka alam mo ba kung pano ibahin yung damages ng mga skill na searing arrows, halimbawa base on the strength of the hero....
    Happy Birthday!



    <span style="font-size: 12px">Here is a cake.</span>

    . . . . , . ., . ., . ,. . . . .
    . . .__|__|__|__|__ . . .
    . . .|~~::~~~::~~| . . .
    . . .|~!!~~~~~!!~| . . .
    . . .|<(><)><(><)>| . . .
    . . .|}{}{}{}{}{}{| . . .
    _____________________
    oo JNGP1.5d, yung na-dl ko yung may password yung archive... pero nandun na rin yung password kasama ng archive, naka html ata..
    o kaya, kung yung JNGP mo ay 1.5d, gamitin mo yung edit tile pathability ng UMSWE... nandun lang yun sa mga menu yung may nakalagay na UMSWE, tapos lalabas yung mga list ng pd mong gawin, piliin mo yung edit tile pathability, mamimili k dun ng tiles tapos may checkboxes sa kaliwang gilid kung gusto mo xang mang buildable, walkable, o flyable..tapos nun kailangan mong i-restart yung editor mismo..
    sa JNGP1.5e di ata xa gumagawa kasi yan yung gamit ko nung unang kong sinubukan yan UMSWE edit tile pathability, pero walang ngyari, ngdl ako ng JNGP1.5d, dun gumana na xa..gudluck sa projects...hehe
    gawa ka ng isang trigger, tapos lagay mo tong code "//! external PathMapper Vrck 2 1"
    gawin mo nalang text yung trigger tapos i paste mo sa action..
    save map, close map, open map uli...tingnan mo kung gumana...
    yung "Vrck" id yan ng village rock na tile, yung "2 1" di ko alam kung para san...
    pero wag mo munang gamitin baka matulad ka sakin..hehehe, di ko pa alam kung pano ibalik sa dati eh...
    JNGP yan ah
    problema again... ginawa kong unwalkable yung village rock tile sa pamamagitan ng PathMapper..
    eto yung code na nilagay ko sa blankong trigger, //! external PathMapper Vrck 2 1

    naging unwalkable nga yung tile, pero di ko na mabalik sa dati, kapag nagbubukas ako ng ibang map, unwalkable pa rin xa, kaya yung mga units na nakatayo sa village rock biglang nadidelete...
    patulong naman d2 tol...
    to remove leak,

    - try to remove location after used if it not longer used
    - maybe if you fix your massive summon monster in every map when the monster in there is killed , can make game smoother
    oh 1 more , crusader when using grand cross , damage dealt to crusader iteself to high , i always died when using grand cross , even using at full hp
    new bug report



    - when we use ability playdead , the ATM item (increase exp rate ) buff disappear

    - Newbie box item dropped when get skilled from enemy.

    - Novice item doesn't removed when we change to 1st , 2nd , trans , 3nd class

    - Ability play dead also not removed even we already change our job from novice to

    another job

    - Warg strike damage so small , just 800 , even we have awesome status and item

    - Asura strike damage so small , maybe u need to recount it , since the gate of

    hell damage almost 5x times greater than asura , even we use item that increase

    ashura damage 200% .

    - Cek item description of wooden staff and cek the description of detect (sniper

    skill ) there a bit wrong write.

    - cek also the hotkey that you write in description of Shura skill ( that has

    hotkey E but you write it as E )

    - Item that has chance to auto steal , doesn't effect at all , doesn't give any
    effect stealing gold

    - Buying bandage that has price 5 - 15 hero bandage in the city,
    if we change our job , the bonus status effect will not applied to the new job

    - all Monster if get attacked by AOE skill become run away (except attacked using

    meteor assault ) maybe u can check it and change all AOE skill configuration like

    meteor assault

    - Stargladiator and taekwon can't be loaded , GAME not said that the code is

    invalid , but the novice is removed and the hero star gladiator is not loaded

    - Maybe u have wrong configuration of your Monster spawn , if unit die, maybe 2 or

    3 same monster is spawned , but for ice cave, even there is no monster die , the

    ice titan keep spawning..

    - Skill that has effect knockback like skill heat star gladiator make monster

    stuck in the clift , u must add check in your trigger is the position is walkable

    or not

    - Endless tower bugged so many times because The gate for go to next level already

    opened while there are monster left in the previous floor , so that when we enter

    the gate to the next level


    hopefully you can fix all of that..
    kaso kasi, pabilog ang sakop nyan db??
    kaya ganun yun akin kasi tumatakbo yung dummy o minumove ko... bagay siguro yan kapag ang skill eh parang mga katulad ng war stomp saka thunder clap... yung bawas sa paligid mismo ng caster...hehe
    yun akin kasi, may dummy ako, tapos every 0.01 second i lilipat ko sya ng location mga 10-20 offset, tapos dinadamage ko yung nearby enemies(unit group withing 300 radius from the position of the dummy unit), kaso dahil nga yung movement ng dummy 10 offset lang at yung radius ng unit group para sa enemies ay 300, more than once natatamaan yung kalaban, sobra-sobra tuloy yung bawas.
    Legal ba na pakialaman natin yon? Ask muna natin ung gumawa ng model. IDK if cavman is still active until now.
    xenxa na dami ko tanong.. XD
    alam mo ba kung pano gawin yung damage ng carriors swarm, shockwave, crushing wave, ay batay sa attributes ng hero?? halimbawa 2x strength of hero damage
    tol happy new year..

    tanong ko lang, alam mo bang gumawa nung mapa na malaki tapos yung camera o yung screen mo mismo hindi basta basta makakapunta sa ibang parte ng mapa..para nilagyan mo ng restriction yung camera kung hanggang saan lang pd magnavigate sa mapa...tapos yung iba para makapunta sa ibang pare ng mapa, kailang papuntahin yung hero sa isang portal o waypoint..tapos pagpunta sa bagong lugar, ganun din, may restriction din sa pagnanavigate ng camera...

    saka yung mga mapa na kapag nadikit yung hero sa lava, biglang namamatay..di ko alam kung by region yung event nun o itse-check talaga kung nakatapak yung hero sa isang partikular na terrain eh...hehe
    patulong naman.
    I just saw your new map and seems fun but I'm here to ask that "you'll still update RO even though you're working on a new map right? Right? Please say yes!".
    eh tol alam mo ba kung bakit yung ibang map hindi ko mabuksa sa we??? fatal error minsan yung lumalabas o kaya yung parang may kinalaman sa memory...
    ah sige susubukan ko yan...pero tingnan mo yung skill description ng incinerate ng fire lord parang ganun kasi yung fury swipes eh.. pero sigurado ako incinerate yung caustic finale ni sand king, yung sumasabog yung creeps pag napatay nya...hehe salamat
    saka nga pala..
    gumawa ako ng model na kubo at texture, tapos nung inimport ko na, invisible sya sa mapa pero hindi sya yung cannot be displayed na sinasabi ng WE..
    db pag mali yung path ng texture nagiging checkered na box yung model sa WE pero yun hindi, invisible talaga yung texture...
    ah ganun ba...eh yung skill ni ursa warrior na fury swipes?? yung palakas ng palakas yung damage...pano yun...palagay ko yng incinerate na skill yun nung fire lord eh, pero nung sinubukan kong edit, nilakasan ko yung damage, parang wala namang effect..may negative buff yung enemy unit pero di naman lumalaki yung damage sa kanya..
    Hello,
    I played your map Legend of Ragnarok and loved it. The camera system intrigued me the most. did you make it yourself?
    alam mo ba kung pano kunin yung damage value ng isang unit(non-hero and hero)
    o kaya yung damage na ide-deal nya???

    saka pano ibahin yung model nung isang unit by trigger?? parang yung courier sa dota, db nagpapalit-palit ng model yun??
    Yo idol ngayon ko lang nabasa yung vm message mo, pinost mo pala sa vm mo lol.

    Wala lang yang spread the love, catch phrase lang yan haha.
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