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BPower
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  • simple question
    call ReviveUnitAtLocation(unit whichUnit, location targetLocation)
    am I really need to remove it from my rspwn system? I thought it would be useful in various cases..
    oh, I understand, thnks! but it reminds me of one more problem? have you tried my respawn system? when I save it the compliler shows some undeclared functions, then I have to delete all demo trigger first then create it again to make it work, do you know any way to prevent this?

    EDIT: I know what's happening but I don't know how to prevent it :(
    actually BPow, when must I create private function? I'm not pretty clear with that.. I'm currently learning structs, but there are lot things I haven't understood, such us stub, scope, uhm.. maybe just that. do you mind to help me understand those random sits?
    I updated my AI system, feel free to check it out.
    (A lot of goodies in the update, but it might have some overhead somewhere now)
    I'm not sure if this is intended or not but in your ItemPower system there is no way to test crit chance. You added a boolean for it in the Cleave spell but you never use it.
    Also the Damage Modification Example doesn't work. For some reason you won't crit with your autos and there will be no texttag. I even added the ''Display'' trigger from the origianal DDS and I never dealt double damage.

    And btw you should turn off the Untitled Trigger 001 (tester) since it can be very irretating for people who just want to test the system. :)
    Reputation (+4):
    (Post) Thank you for your help - I recommend updating to version 2.0.0.2 for stability.
    he never give a good demo map for his briliant systems.. and like this one, even he didn't give indent to the codes.. and how about Hanky's iGen? I can't find it D:
    hey, can you help me in using this one? I'm looking for Hanky's igen but it's gone D:
    hey, if you have time, can we go to my chat system? I promise that it's my last GUI resource :p Me and Malhorne had checked the codes together and can only find one mistake in a night :p I hope you can find more..
    PS: if you find it good enough as GUI, don't say that "you should done in jass" because someday I will write the jass version. thnks..
    ugh, I need my time lapse and chat system to be reviewed asap, so I can upload the others.. please..
    sorry flooded your wall..
    hey, BPow, my other resource has waited far too long to be reviewed, it has been updated 7 times without any review.. I feel sad for him.. :(
    why did nestharus delete all of his resources? deleted all of his legacies :'(
    I changed to textmacro_once btw

    EDIT : Thanks for the answer and tell if I bother you ^^
    BPower, how does one sync the usage of Jass and Lua TextMacros in VJass? Any Tutorial explaining this?
    may I ask you something?
    if I use SetUnitPosition am I need to check the target loc pathing or not?
    ----------
    Per spell cast you start 46 needless timers call TimerStart(TIMER,0.,false,function ManaWave.onPeriodic) ,
    because unlike the ManaWavePluggin struct the corresponding ManaWave struct instance is already deallocated
    ----------
    What do you mean?
    Oh sorry !!!
    I though you were talking about some of my resources xD !
    I'm sorry I was in amphitheater I was very bored when I saw this >_<
    What da ya mean ?
    What the purpose of this message :eek: ?
    I knew this thing about TimerUtils but why did you say this to me ?
    I have just looking around and find that you are new moderator around here.. I wish I could help you somehow, I'm highly appreciating your hardwork without getting paid (as far as I know) so I just want to help you. Just tell me anything I may help :)
    Cool. Nice to hear that :)

    It is alright, everyone gets busy from time to time. But it would be better if you inform us so me or others can know :)
    Hello.

    I have asked Purgeandfire for help regarding the DDR library so you won't need to do so anymore. Once again, thanks for your help in improving the snippet.
    Okay so I don't want to bother anyone but you are making it difficult for me if you do not respond to my visitor message below nor the thread. Please at least tell if DDR is good to go or not so I can know what to do next. Thank you.
    Thanks for the tip yesterday. I have updated the DDR lib subsequently and I hope you wouldn't mind taking a look at it again. Thank you in advance :)
    Hello.

    So a few days earlier you pointed out a big flaw with the DDR lib and I had fixed it subsequently. I thought it would be approriate to inform you so that you can take a look and maybe comment? Thank you once again :)
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