Hi, sorry for bothering you again.. I wanna ask, how to reflect damage.. By using the DDS.. i've seen there is Kodo damage reflection.. but it is using custom script.. how do i do set the damage into "amount" ...
Custom script - call UnitDamageTargetEx(udg_target, udg_source, 50.0, true, false, ATTACK_TYPE_CHAOS, DAMAGE_TYPE_UNIVERSAL, null)
Should i change the 50 to "amount" variable? how do i wrote them