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Chaosy
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  • "Play music" will loop, but there is a bug that will make it so that it'll only play once on a mac.

    You can still issue unit orders when user control is disabled.
    Hey I see nobody is judging on Uniqueness on the FBF contest, so I volunteer as tribute. If you want I can also judge on Story since I am quite familiar with story tropes, cliches, structure, etc.
    D
    Yeah, well. I decided it was time for a change + getting called a DS fanboy sucks >.<
    Anyways, if you are thinking that you are disturbing me... no, it's just fine for me. I would love to help you out here.
    Story is what attracts me most on Campaigns. I fell in love with tomoraider's campaign because of its Story and Lore.
    Well maybe i should play it seriously now:D Instead of that i played Torchlight 2, but sadly it was too short for me:((
    No thx, unless I'm sure you're interested I wont waste my time submiting myself to the rules if it's a waste :)
    GL
    The more important for the campaign, is the story, for me more lore, more coolest, i'm addict in wow/war lore xD
    After the gameplaty, for me, don't need be so uniqueness, one or other must be, for have a difference of blizz campaigns, but all the maps must be fun.
    And then come The terrain / skins / models / special effects etc.. this just attract the player, well the terrain enter in the essencial, i'm already don't play some campaigns by the terrain was bad o.o
    One thing that ]i learn with tomoraider was; a campaign need emotion; rage, happy and the others, all the facts must be clean for the player, why that happen, or don't happen, why the character die, or survival, hope this could help you, and i wish all the luck for you !
    thanks! Actually I am not as good at drawing as at 3d modeling and sculpting =( But thanks anyway!
    well, because most advanced users will say that you should use your own allocator or Alloc at least, since the default allocator for vJASS produces much overhead I guess

    + we like to overwrite the .create method (which if not overwritten calls the .allocate)

    so because we overwrite the .create, we need to write the .allocate line by ourselves...
    auto allocation for what? structs by default have auto allocators, it's just that users are fond of not using that... :)

    anyway, vJASS wasn't even part of original wc3... it was just an extension made by Vexorian... so wc3 in it's basic form has more limitations and flaws... though well vJASS shares those flaws...
    Reputation (+4):
    (Post) the more I learn from other engines, the more I see things that doesn't make sense in wc3... maybe due to the limitations during the time it was made... :)
    Well, the problem in me when creating maps is that I always lose my motivation when in a tight spot in development while in reviewing, it makes me happy.
    I see then, me, if I see it fun to be played, I would play it and for no real reason, reviewing has become my hobby. I enjoyed doing it. (or because there is some sort of award rep in it? Yes, I am a rep whore.)
    Yup, they beat me on the post. But right now, I am actually much more active in Map Reviewing though.
    Pony sucks and its called anime. I could not help that much on WEHZ due to how complex the questions are now there.
    Hell_Master just got addicted to too much animes that made him a new being.
    during the time when I was inactive I had kinda lost the basic idea of what your map was about. So, I did leave the blank areas intentionally. Nice to hear your remarks, atleast now I have a more clearer picture of want you want. Expect the changes in a day or two...feeling lazy atm
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