🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
I'm waiting for the results from the terraining contest that took place and listening to some alternative metal Was just curious of how you've been doing
uh.. just wondering.. why do you have two differently wrapped meshes on the sides of Clap's body? can't you just use blender or something to delete those? because they are totally Z-fighting..
Well the animations are fine, you could make his death anim a lil bit faster. Aww how sweet his eye falls in stand 2 anim Pretty well now, had a nasty illness this weekend, today I just finished my English exam, yohoooo
Its a 2 Player RPG. Just visit my profile from time to time and my "Project's Terrain" album cause I post some of the updates that I post on my blog on my profile.
On the current villager, small shoes for the feet and gloves that go only on the hands are attachable, however I would like to make boots and gauntlets, which would mean the regular attachments to the hands and feet, but also attachments to the wrists and ankles.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.