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BlackEnvyX
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    (Post) I said I was going to sleep but I felt the need to browse a bit more. Lol, I've experienced reading four pages of that wonderous series.
    Good luck with the band and things. I'll be getting some shut eye. Good night, morning, noon, evening, or something similar of that sort wherever you live.
    Congrats on that. Also, do note that posts in off-topic, introductions, and something else do not register in the post count.

    Anyway, thanks for the friend request. Perhaps I might check that music of yours our sometime tomorrow!
    I'm okay. A bit tired but that would be because it's time when I should be going to bed.

    As a new user you put up some impressive stats. Thirty+ posts a day is quite a lot.
    Yup, music need more difference. That's why I also dislike most of electronic music for the same beat all the way from the start 'till the end of a track.
    R
    Hey, My name's roland, I'll be sending you a friend request, if you're willing to add me :)

    PS: Don't mind my avatar. It's just a fake Mugshot.
    Baron's right, we should move here.
    Well, actually I haven't heard about shoegazing before. I'm making music on my own, and its genre is most likely to be something like instrumental noise. It's just that my friend and me use a guitar and microphone, distorted by some effects (usually it's delay and fuzz, but now I've fallen in love with phaser). The output is truly psychedelic.
    Hey man, I tried playing the map, adding a survival concept to the AI won't be as easy, since the current AI framework is just configured to make the guys wander around randomly periodically. I'm not experienced in AI programming, it would be good to have one right now haha XD. But don't worry, I'm not backing out, gonna try to figure out how I could improve the AI somehow.

    Please allow me more time, as I am new to these stuff haha XD.
    Okay, I'll try playing the map tomorrow to get a better understanding of the game; I'll ditch one request haha, please don't tell anyone okay haha XD.
    Is the lost one a pre-placed unit? Are there defined safe spots for the map? If both are yes then it's going to be easy to add that to the AI.

    Periodic check or the Event within range
    If Lost_one within range of unit, run to safe spot.

    something like that.
    I haven't seen them yet, I'll look at it tomorrow or the day after, I'm expecting some free time by then haha. And sorry for the distasteful joke, I couldn't resist :)
    Hey man, sorry I couldn't find time for your map, I've been busy lately, but don't worry, I'm still going to quick fix the leaks, and some improvements too if ever I can.
    When you get on hive check my last comment on your Survive the map,i uploaded a nice model that coud proff of use.
    Yo dude, iz me again! I was able to make the hinting triggers (I don't want to call it a system haha xD), here's my pastebin again.
    Haha, sorry if I made you rush. No worries, I won't be able to do them immediately too, I just wanted to see the list so I could start working on it when I can.
    If you could post the hints on the thread, I could make them, randomizing listed stuff isn't that hard, I used to make hero random picks.
    Wow, that's a big jump in gameplay mechanics dude, you'll be needing really good triggerers, too bad I'm not one of them haha. Anyways I'll give you a link on my pastebin, just for small fixes (gonna update it whenever I can). Good luck dude.
    Oh, I understand now, I also apologize, I already found the leaks you were saying. The leaks are point leaks, and there's a lot of them. Are you gonna totally overhaul the triggers? If so then there's no point clearing those leaks, or do you want to release a leakless version before you release the new version? I'll try bugging my bro to lend me his PC if you need help in those haha xD
    I'm sorry if what I said in my first message was misleading.

    It's not that bad, most of the objects (units, handles, destructables, etc.) are static, so it's fine to leave them like that, unless you want to dynamically place those objects?

    The leaks on the other hand, you'll have to blame the GUI implementation of scripts for that, we can't really fix that unless you're willing to convert the triggers to jass.

    The code isn't messy technically, it just looks messy. (since most are generated by World Editor)
    I quick-looked at the map triggers, they seem okay to me. I'm sorry I can't help with the AI, as I have no experience in that. Oh, the terrain is great.
    Yeah Australia goes well.
    Just moved to the city, Not too sure what to think about it yet.
    Besides that haven't been doing a great deal besides art, gym, study.
    ok nevermind xD I thought you are a friend from gameranger named Envy from Israel , But I don't really see to his religion cuz his heart is pure ;)
    Haha, Yeah... I wonder how long it will last for this time around.
    It's not the first time the government has deiced to do something like this.
    Fairly content I live in Australia right now....
    Yeah, I'm good thanks! Just sore from gym.
    What is happening in your part of the world eh?
    R
    I really Like your interesting threads, It's really nice to butt in tho :p Anyway, The best thread you made, is the Real life story :p The name's Roland Btw ^^ How about you?
    Hey man, I noticed you start interesting threads. It's good talking about these things once in a while.
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